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[Very Long Indeed] Reconciling Combat as War and Combat as Sports in 5ed
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<blockquote data-quote="Tony Vargas" data-source="post: 5819014" data-attributes="member: 996"><p>Well, Essentials, but yes, they are out of balance with AEDU classes. IMHO, it would be more propper to say the AEDU classes aren't as balanced as the daililess ones, but I suppose it's relative.</p><p></p><p>Nod. I've seen DMs running 3.x go through that to try to keep the game functional. It was a price worth paying at the time, because there was no alternative. Now that we've had a taste of a more balanced D&D, though, it'll be unpleasant to go back to.</p><p></p><p>Hmmm... hadn't thought of it that way.</p><p></p><p>I think 'based design' is out of place, then. </p><p></p><p>Given enough latitude in that would free the DM from some of the above problems. But, it might seem pretty arbitrary from the player's PoV. The alternative of simply balancing class resources so class balance isn't impacted by different pacing just seems a more elegant, more complete solution.</p><p></p><p></p><p></p><p>Considering the sheer number (and power) of spells that could be recovered in one rest, I think they did bounce back pretty hard. But, sure, at low levels in early eds, that 1 hp/day was pretty pathetic...</p><p></p><p>The 1e MM entry on the Succubus does not mention stopping your ears with wax or deafness, at all. It does say that it can use Charm Person and Suggestion, among other things, 'at will.' Suggestion, IIRC, required the victim hear you, while Charm Person did not (but if he didn't, it'd be harder to persuade him to help you using gestures than just talking, which I don't think any ed needs to spell out).</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 5819014, member: 996"] Well, Essentials, but yes, they are out of balance with AEDU classes. IMHO, it would be more propper to say the AEDU classes aren't as balanced as the daililess ones, but I suppose it's relative. Nod. I've seen DMs running 3.x go through that to try to keep the game functional. It was a price worth paying at the time, because there was no alternative. Now that we've had a taste of a more balanced D&D, though, it'll be unpleasant to go back to. Hmmm... hadn't thought of it that way. I think 'based design' is out of place, then. Given enough latitude in that would free the DM from some of the above problems. But, it might seem pretty arbitrary from the player's PoV. The alternative of simply balancing class resources so class balance isn't impacted by different pacing just seems a more elegant, more complete solution. Considering the sheer number (and power) of spells that could be recovered in one rest, I think they did bounce back pretty hard. But, sure, at low levels in early eds, that 1 hp/day was pretty pathetic... The 1e MM entry on the Succubus does not mention stopping your ears with wax or deafness, at all. It does say that it can use Charm Person and Suggestion, among other things, 'at will.' Suggestion, IIRC, required the victim hear you, while Charm Person did not (but if he didn't, it'd be harder to persuade him to help you using gestures than just talking, which I don't think any ed needs to spell out). [/QUOTE]
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[Very Long Indeed] Reconciling Combat as War and Combat as Sports in 5ed
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