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VE's Shackled City Team GRIT
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<blockquote data-quote="Valors_End" data-source="post: 3809240" data-attributes="member: 54848"><p>(I'll edit in links to character information, etc, at some point)</p><p></p><p>Your newly formed party decides to take the conversation outside on this late autumn evening. With no destination in mind, your travels lead you towards the Lantern Street Orphanage.</p><p></p><p>The once pleasant weather has changed and a wretched drizzle falls from the ash-gray sky. The crowded, rain-slicked buildings seem especially bleak and frightful this evening, hunched together beneath the gloomy skies. A few lights burn in their windows, but mostly their shutters have been closed for the night. The scent of chimney smoke fills the air, and the din of water trundles from the rooftops, splashing into dark alleys and turning street gutters into rivulets. A sudden, plaintive cry for help from a nearby alley splits the evening air.</p><p></p><p>[sblock=All except Eladra and Zurg]You hear the sounds of a scuffle and cursing from the same nearby alleyway.[/sblock] [sblock=All]Assuming you’re the heroic type , a move action will be enough to reach the alley’s entrance. It is 10 feet wide and 60 feet long, opening into the street at either end. Like many alleys in Cauldron, it slopes toward the center of town at a fairly steep 15 degree angle; steps have been carved into the alleyway in many places to ease progress along its length. Two-story buildings loom on both sides.[/sblock]</p></blockquote><p></p>
[QUOTE="Valors_End, post: 3809240, member: 54848"] (I'll edit in links to character information, etc, at some point) Your newly formed party decides to take the conversation outside on this late autumn evening. With no destination in mind, your travels lead you towards the Lantern Street Orphanage. The once pleasant weather has changed and a wretched drizzle falls from the ash-gray sky. The crowded, rain-slicked buildings seem especially bleak and frightful this evening, hunched together beneath the gloomy skies. A few lights burn in their windows, but mostly their shutters have been closed for the night. The scent of chimney smoke fills the air, and the din of water trundles from the rooftops, splashing into dark alleys and turning street gutters into rivulets. A sudden, plaintive cry for help from a nearby alley splits the evening air. [sblock=All except Eladra and Zurg]You hear the sounds of a scuffle and cursing from the same nearby alleyway.[/sblock] [sblock=All]Assuming you’re the heroic type , a move action will be enough to reach the alley’s entrance. It is 10 feet wide and 60 feet long, opening into the street at either end. Like many alleys in Cauldron, it slopes toward the center of town at a fairly steep 15 degree angle; steps have been carved into the alleyway in many places to ease progress along its length. Two-story buildings loom on both sides.[/sblock] [/QUOTE]
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