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<blockquote data-quote="Herobizkit" data-source="post: 5610373" data-attributes="member: 36150"><p>I do enjoy being a mentor, and I admittedly did showboat a bit, if only to show what my character is capable of *sheepish grin*.</p><p></p><p>My concerns are thus:</p><p></p><p>a) my shatter power completely invalidates the Rogue's open locks ability, so I opt to use it sparingly. This may cause the DM to re-think how often he uses locked doors. It's also a power that requires DM adjudication. This is one of those 'responsible' powers I won't let get out of hand.</p><p></p><p>b) I feel like the game is going to be too 'basic' with no real focus on character development. This may change. To be fair, I've chosen a race that doesn't require a complicated back story; players assume he's a 'robot' and assume he's going to be portrayed as such. I do that fairly well, but I also throw in the rationale of a child when making decisions (yay low WIS) and a general "do what he's told" and "say exactly what's on his mind" personality.</p><p></p><p>b2) ... and I guess, because my guy is so 'tricked out' I feel like I stick out like a sore thumb. The DM is completely happy with my character, and would also be completely happy if I completely changed it so long as I was playing what I wanted to play. I debated on changing Paladin to Cleric and work toward Eldritch Disciple... I should discuss it with him today. Our shiny new player is also playing cleric, so I don't want to step on his toes, but more healing = more better. PLUS, you know... I don't mind being a heal-bot. Hur hur hur. Of course, I'll have to re-tool my dang WIS... hmm...</p></blockquote><p></p>
[QUOTE="Herobizkit, post: 5610373, member: 36150"] I do enjoy being a mentor, and I admittedly did showboat a bit, if only to show what my character is capable of *sheepish grin*. My concerns are thus: a) my shatter power completely invalidates the Rogue's open locks ability, so I opt to use it sparingly. This may cause the DM to re-think how often he uses locked doors. It's also a power that requires DM adjudication. This is one of those 'responsible' powers I won't let get out of hand. b) I feel like the game is going to be too 'basic' with no real focus on character development. This may change. To be fair, I've chosen a race that doesn't require a complicated back story; players assume he's a 'robot' and assume he's going to be portrayed as such. I do that fairly well, but I also throw in the rationale of a child when making decisions (yay low WIS) and a general "do what he's told" and "say exactly what's on his mind" personality. b2) ... and I guess, because my guy is so 'tricked out' I feel like I stick out like a sore thumb. The DM is completely happy with my character, and would also be completely happy if I completely changed it so long as I was playing what I wanted to play. I debated on changing Paladin to Cleric and work toward Eldritch Disciple... I should discuss it with him today. Our shiny new player is also playing cleric, so I don't want to step on his toes, but more healing = more better. PLUS, you know... I don't mind being a heal-bot. Hur hur hur. Of course, I'll have to re-tool my dang WIS... hmm... [/QUOTE]
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