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Vexing Flanker v Ignoble Escape
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<blockquote data-quote="Khime" data-source="post: 4669486" data-attributes="member: 35943"><p>Vexing Flanker lets you get into CA position out of turn, allowing the ally who just moved a better chance to hit and setting yourself up for Sneak Attack on your next turn. Ignoble Escape is more versatile, as it can allow you to escape combat or to get into CA position before your own attack, but can only be used during your turn and burns a move action. Plus IE requires Acrobatics training, which might not fit within some Rogue's concepts of their character.</p><p> </p><p>Adaptable Flanker only uses a minor action compared to Tumble's move action, and you don't have to move from your (possibly superior) current position in order to take up a (possibly more dangerous) flanking position in order to get CA. Tumble is more versatile, but also again requires Acrobatics, and with a large enough enemy you may not even be able to make it into a flanking position with that 1/2 move.</p><p> </p><p>In my mind, both pairs of utility powers reflect a decision as to what sort of rogue you want to be, and both are useful in different circumstances.</p></blockquote><p></p>
[QUOTE="Khime, post: 4669486, member: 35943"] Vexing Flanker lets you get into CA position out of turn, allowing the ally who just moved a better chance to hit and setting yourself up for Sneak Attack on your next turn. Ignoble Escape is more versatile, as it can allow you to escape combat or to get into CA position before your own attack, but can only be used during your turn and burns a move action. Plus IE requires Acrobatics training, which might not fit within some Rogue's concepts of their character. Adaptable Flanker only uses a minor action compared to Tumble's move action, and you don't have to move from your (possibly superior) current position in order to take up a (possibly more dangerous) flanking position in order to get CA. Tumble is more versatile, but also again requires Acrobatics, and with a large enough enemy you may not even be able to make it into a flanking position with that 1/2 move. In my mind, both pairs of utility powers reflect a decision as to what sort of rogue you want to be, and both are useful in different circumstances. [/QUOTE]
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Vexing Flanker v Ignoble Escape
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