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Vexing Psionics Handbook Question
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<blockquote data-quote="Seule" data-source="post: 944972" data-attributes="member: 407"><p>I am involved in two campaigns with Psionics. In one, I play a Shaper/Constructor (8th level), and am basically the only Psionic entity in the campaign. The DM puts in psionic treasure occasionally, but that's about it. The other, which I run, has a background in which the PC races long ago abandoned arcane magic in favor of Psionics, and thus Wizards and Sorcerers are not available to PCs. The PCs are 8th level, with a Psion Savant/Crystal Master and a Psychic Warrior. In both, Psionic Combat has been removed from the campaign, because it's useless, pointless, and stupid (my opinion). I've recently aquired Mindscapes by Bruce Cordell and incorporated the combat modes as powers into my game, but nobody has taken one yet, and I doubt they will. I have not used the Mindscapes combat, as Psionic Combat just seems like an extra add-on to psionics that's unnecessary. Psionic characters are already unique enough, without adding an entire extra rules-set for psion-to-psion combat. Powers like Brain Lock and Cocoon are far more effective. And they force all Psions, of all types, to fight the same way in psionic combat. I hate it, and don't use it at all.</p><p>And yes, Psions are less powerful than other characters, unless you find one of the very few wildly broken combos. Most of those involve Trigger Power or feeder weapons, so they are easy to fix.</p><p>My suggested solution: Similarly to Bruce Cordell, scrap Psionic Combat completely, and let Psions (not Psychic Warriors) pick one Psionic, Metapsionic or Item Creation feat at levels 1, 5, 10, 15 and 20.</p><p></p><p> --Seule</p></blockquote><p></p>
[QUOTE="Seule, post: 944972, member: 407"] I am involved in two campaigns with Psionics. In one, I play a Shaper/Constructor (8th level), and am basically the only Psionic entity in the campaign. The DM puts in psionic treasure occasionally, but that's about it. The other, which I run, has a background in which the PC races long ago abandoned arcane magic in favor of Psionics, and thus Wizards and Sorcerers are not available to PCs. The PCs are 8th level, with a Psion Savant/Crystal Master and a Psychic Warrior. In both, Psionic Combat has been removed from the campaign, because it's useless, pointless, and stupid (my opinion). I've recently aquired Mindscapes by Bruce Cordell and incorporated the combat modes as powers into my game, but nobody has taken one yet, and I doubt they will. I have not used the Mindscapes combat, as Psionic Combat just seems like an extra add-on to psionics that's unnecessary. Psionic characters are already unique enough, without adding an entire extra rules-set for psion-to-psion combat. Powers like Brain Lock and Cocoon are far more effective. And they force all Psions, of all types, to fight the same way in psionic combat. I hate it, and don't use it at all. And yes, Psions are less powerful than other characters, unless you find one of the very few wildly broken combos. Most of those involve Trigger Power or feeder weapons, so they are easy to fix. My suggested solution: Similarly to Bruce Cordell, scrap Psionic Combat completely, and let Psions (not Psychic Warriors) pick one Psionic, Metapsionic or Item Creation feat at levels 1, 5, 10, 15 and 20. --Seule [/QUOTE]
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