Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
VGTM races with a Natural Unarmed attack
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="GreenTengu" data-source="post: 6954156" data-attributes="member: 6777454"><p>Yes, the bite-- and honestly, the scaley skin, abilities are pretty much useless in any situation where you are going to be armed and equipped ideally to your desire. Basically all classes have better options to choose from presuming you can pick out and have your ideal equipment at any time. But only if you are a Monk are they totally useless.</p><p></p><p>A d6 damage attack that doesn't require a free hand is actually a better melee option than Wizards, Warlocks or some Clerics normally get though. And Wizard and Warlock don't have a automatic way to boost AC nor proficiency with any armors.</p><p></p><p>But generally the usefulness of those abilities is only going to kick in if you have somehow been disarmed and disrobed. Like if you get taken prisoner or you need to sneak in somewhere and obviously can't go in obviously ready for battle.. or you were in attendance at a party or something where it would be inappropriate to be armed and armored.... or you get ambushed while asleep....</p><p></p><p>Its in those situations where you would otherwise be denied your battle equipment, but regardless this character is effectively always equipped with light armor and a short sword.</p><p></p><p>Consider it like this though.... those aren't really meant to be prime combat abilities, it is more equivalent to when other races give you proficiencies your class almost certainly already gets or resistance to a damage type you may almost never encounter. Its not the core benefit of the race, but rather a fringe benefit that mostly only helps out classes that the race might be otherwise terribly suited to.</p><p></p><p></p><p>As for whether you have to be unarmed to do an unarmed attack (which the errata in no way indicates is not necessary, it just attempts to convey that 'unarmed attack' does not mean 'punch'), I don't see a reason to argue it. It kind of seems like saying you can deal damage with the sword strapped to your back without first having it in your hand. But, at the same time-- if I am DM and someone wants to choose to do only 1 + Str damage rather than use the d8 damage weapon in their hand, I don't see any real reason to deny it.</p><p></p><p>It is just weird if someone with their hands full decides to do increased damage based on their claws or something.</p><p></p><p>And the damage inflicted by the weapon has always been meant to convey how much you can do with it over a 6-second period. Great Clubs do not "swing" as fast as daggers.</p></blockquote><p></p>
[QUOTE="GreenTengu, post: 6954156, member: 6777454"] Yes, the bite-- and honestly, the scaley skin, abilities are pretty much useless in any situation where you are going to be armed and equipped ideally to your desire. Basically all classes have better options to choose from presuming you can pick out and have your ideal equipment at any time. But only if you are a Monk are they totally useless. A d6 damage attack that doesn't require a free hand is actually a better melee option than Wizards, Warlocks or some Clerics normally get though. And Wizard and Warlock don't have a automatic way to boost AC nor proficiency with any armors. But generally the usefulness of those abilities is only going to kick in if you have somehow been disarmed and disrobed. Like if you get taken prisoner or you need to sneak in somewhere and obviously can't go in obviously ready for battle.. or you were in attendance at a party or something where it would be inappropriate to be armed and armored.... or you get ambushed while asleep.... Its in those situations where you would otherwise be denied your battle equipment, but regardless this character is effectively always equipped with light armor and a short sword. Consider it like this though.... those aren't really meant to be prime combat abilities, it is more equivalent to when other races give you proficiencies your class almost certainly already gets or resistance to a damage type you may almost never encounter. Its not the core benefit of the race, but rather a fringe benefit that mostly only helps out classes that the race might be otherwise terribly suited to. As for whether you have to be unarmed to do an unarmed attack (which the errata in no way indicates is not necessary, it just attempts to convey that 'unarmed attack' does not mean 'punch'), I don't see a reason to argue it. It kind of seems like saying you can deal damage with the sword strapped to your back without first having it in your hand. But, at the same time-- if I am DM and someone wants to choose to do only 1 + Str damage rather than use the d8 damage weapon in their hand, I don't see any real reason to deny it. It is just weird if someone with their hands full decides to do increased damage based on their claws or something. And the damage inflicted by the weapon has always been meant to convey how much you can do with it over a 6-second period. Great Clubs do not "swing" as fast as daggers. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
VGTM races with a Natural Unarmed attack
Top