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General Tabletop Discussion
*Pathfinder & Starfinder
Viability of lower level foes
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<blockquote data-quote="Harr" data-source="post: 4294010" data-attributes="member: 47190"><p>Three level 2-3 monsters my friend. Replace one of those with 4 or 5 level 2-3 minions as desired.</p><p></p><p>My group is 4 guys but we often end up with three, what I do is I simply delete one of the monster tokens from the encounter and we're good to go haven't any any problems at all yet.</p><p></p><p>My one tip would be to prefer the 'brute or 'soldier' type monsters, that is first delete the ranged and spellcaster monsters until you pare it down to 3 (or 4 of you wanna give a challenge). This way the combat is still tight but not swingy.</p><p></p><p>Edit -> By the way, kinda unrelated but if among your 3 there's no cleric (mine are usually one defender two strikers), give em access to buy potions. Makes soooooo much difference. But only the number of members in the party + 1 amount of potions (so 4 potions for a party fo 3) or it gets <em>too</em> easy.</p></blockquote><p></p>
[QUOTE="Harr, post: 4294010, member: 47190"] Three level 2-3 monsters my friend. Replace one of those with 4 or 5 level 2-3 minions as desired. My group is 4 guys but we often end up with three, what I do is I simply delete one of the monster tokens from the encounter and we're good to go haven't any any problems at all yet. My one tip would be to prefer the 'brute or 'soldier' type monsters, that is first delete the ranged and spellcaster monsters until you pare it down to 3 (or 4 of you wanna give a challenge). This way the combat is still tight but not swingy. Edit -> By the way, kinda unrelated but if among your 3 there's no cleric (mine are usually one defender two strikers), give em access to buy potions. Makes soooooo much difference. But only the number of members in the party + 1 amount of potions (so 4 potions for a party fo 3) or it gets [i]too[/i] easy. [/QUOTE]
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Viability of lower level foes
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