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Community
General Tabletop Discussion
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Viable crossbow builds
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<blockquote data-quote="Saeviomagy" data-source="post: 1983290" data-attributes="member: 5890"><p>First up, I'd like to point out that I made a mistake - with the rapid reload feat, a character with a strength bonus of +1 or worse is probably better off choosing rapid reload than quickdraw for his ranged combat needs. I misremembered the feat and thought that it could only be used once per round.</p><p></p><p>That said, the rest of my statement above still applies.</p><p></p><p></p><p></p><p>I would consider it inferior to a regular crossbow and the rapid reload feat. First - you lose your ammunition flexibility (with rapid reload, you can test out what each monster you face is resistant to by carrying a limited amount of special ammo). Second you are specialising in a rare weapon. Third, having to spend a full-round action every 5 shots is quite painful. Finally 1d10 is equivalent to 1d8+1 or 1d6+2, both of which are possible for a fighter without needing to spend a feat. I suppose you save on strength though.</p><p></p><p>I don't think it's worth it - at high levels, you'll be spending a round reloading for every round you're firing (4 attacks and rapid shot), and you're only 5 damage (on average) ahead of the regular crossbow user. Even at 2nd level (assuming both have point blank and rapid shot) you're firing for two and a half rounds out of every 4. In the time you loose off 5, your buddy looses off 8.</p><p></p><p>However - I think you could make a viable low-strength crossbow user. A halfling rogue (max dex, min strength), for instance, could make good use out of the rapid reload feat and a light crossbow.</p></blockquote><p></p>
[QUOTE="Saeviomagy, post: 1983290, member: 5890"] First up, I'd like to point out that I made a mistake - with the rapid reload feat, a character with a strength bonus of +1 or worse is probably better off choosing rapid reload than quickdraw for his ranged combat needs. I misremembered the feat and thought that it could only be used once per round. That said, the rest of my statement above still applies. I would consider it inferior to a regular crossbow and the rapid reload feat. First - you lose your ammunition flexibility (with rapid reload, you can test out what each monster you face is resistant to by carrying a limited amount of special ammo). Second you are specialising in a rare weapon. Third, having to spend a full-round action every 5 shots is quite painful. Finally 1d10 is equivalent to 1d8+1 or 1d6+2, both of which are possible for a fighter without needing to spend a feat. I suppose you save on strength though. I don't think it's worth it - at high levels, you'll be spending a round reloading for every round you're firing (4 attacks and rapid shot), and you're only 5 damage (on average) ahead of the regular crossbow user. Even at 2nd level (assuming both have point blank and rapid shot) you're firing for two and a half rounds out of every 4. In the time you loose off 5, your buddy looses off 8. However - I think you could make a viable low-strength crossbow user. A halfling rogue (max dex, min strength), for instance, could make good use out of the rapid reload feat and a light crossbow. [/QUOTE]
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