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General Tabletop Discussion
*Pathfinder & Starfinder
vicious wound (feat) wounding weapon, and "Make them Bleed"
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<blockquote data-quote="drnuncheon" data-source="post: 840189" data-attributes="member: 96"><p><strong>Re: shuriken, wounding, etc.</strong></p><p></p><p></p><p></p><p>Correct. If you hit with 3 <em>wounding shuriken</em>, then the person will bleed for 3 points of damage per round.</p><p></p><p></p><p></p><p>Right. Only one sneak attack, so only one wound bleeding from a 'wounding special ability'.</p><p></p><p></p><p></p><p>Any wound that has arterial strike used on it will bleed for 1 extra. So with your shuriken, you would get:</p><p></p><p>3 hp damage (3 hits)</p><p>+X-1d6 Sneak attack) (X being your normal dice, -1 for Arterial)</p><p>1 wound that bleeds for 3 points/rd (vicious + wounding + arterial)</p><p>2 wounds that bleed for 1 point/rd</p><p></p><p>That is assuming that <em>wounding</em> as a weapon quality does not qualify for Vicious Strike. However, I'm not sure that's the case. It seems to be the tradition in 3e for equipment to be allowed to qualify you for the prerequisites and the use of feats: for example, stat boosters. I personally don't like it, but that's House Rules - in the RAW, it doesn't matter where the bonuses come from as long as they're present on a more-or-less permanent basis.</p><p></p><p>Based on that interpretation, then, your shuriken would bleed for 2 hp/rd each, and 3hp/rd for the one with arterial strike: 7 hp/rd total.</p><p></p><p>I don't recall the specifics of Make them Bleed, and I'm without my books at the moment, so I can't speak to the inclusion of that feat.</p><p></p><p>EDIT: Oh yeah:</p><p></p><p></p><p>The reason 'wounds' is in there is because you can hit him more than once on separate attacks, and both wounds will bleed - it's not "I hit him once, and he'll never bleed at more than 1 hp/round".</p><p></p><p>J</p></blockquote><p></p>
[QUOTE="drnuncheon, post: 840189, member: 96"] [b]Re: shuriken, wounding, etc.[/b] Correct. If you hit with 3 [i]wounding shuriken[/i], then the person will bleed for 3 points of damage per round. Right. Only one sneak attack, so only one wound bleeding from a 'wounding special ability'. Any wound that has arterial strike used on it will bleed for 1 extra. So with your shuriken, you would get: 3 hp damage (3 hits) +X-1d6 Sneak attack) (X being your normal dice, -1 for Arterial) 1 wound that bleeds for 3 points/rd (vicious + wounding + arterial) 2 wounds that bleed for 1 point/rd That is assuming that [i]wounding[/i] as a weapon quality does not qualify for Vicious Strike. However, I'm not sure that's the case. It seems to be the tradition in 3e for equipment to be allowed to qualify you for the prerequisites and the use of feats: for example, stat boosters. I personally don't like it, but that's House Rules - in the RAW, it doesn't matter where the bonuses come from as long as they're present on a more-or-less permanent basis. Based on that interpretation, then, your shuriken would bleed for 2 hp/rd each, and 3hp/rd for the one with arterial strike: 7 hp/rd total. I don't recall the specifics of Make them Bleed, and I'm without my books at the moment, so I can't speak to the inclusion of that feat. EDIT: Oh yeah: The reason 'wounds' is in there is because you can hit him more than once on separate attacks, and both wounds will bleed - it's not "I hit him once, and he'll never bleed at more than 1 hp/round". J [/QUOTE]
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vicious wound (feat) wounding weapon, and "Make them Bleed"
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