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Victim's Gang O' Dudes
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<blockquote data-quote="Victim" data-source="post: 65272" data-attributes="member: 78"><p>Dark Moon sorceress 6 monk 4</p><p>Human</p><p>patron shar</p><p>region: Amn</p><p></p><p>Str 12</p><p>dex 19 (22)</p><p>con 12</p><p>int 10</p><p>wis 14</p><p>cha 14</p><p></p><p>Speed 40</p><p>Initiative +8 (+10)</p><p>attack +6/+1; +13/+8; (+15/+10) </p><p>Dmg: 1d8+3</p><p>AC: 18 (24) </p><p>HP: 51</p><p>F +6 (+9)</p><p>W +9 (+13)</p><p>R +6 (+12; +14)</p><p></p><p>IMproved Initiative, shadow weave magic, weapon finess and focus unarmed, deflect arrows, luck of heroes</p><p></p><p>Ranks: jump 7, tumble 7, concentration 13, hide 7, move silently 7, spellcraft 6, knowledge arcana 2, knowledge, dalelands 2</p><p></p><p>junk:</p><p></p><p>+2 bracers of striking, ring of sustenance, +1 ring of protection, Sharran cloak: +1 resistance and Dimension door 7 once per day, Vibrant purple (spell storiing) ioun stone, Amulet of Invisibility 3 once per day</p><p></p><p>Monk stuff:</p><p></p><p>Stunning attack, 4/day, DC 14</p><p>Still Mind</p><p>Unarmed Strike</p><p>SLow fall 40</p><p>Speed 40</p><p>Evasion</p><p></p><p>Spells: DC 12 +spell level. 13 for enchantment, illusions and necro</p><p>-1 caster level on evocation, conjuration, transmutation</p><p></p><p>0: 6 </p><p>1: 6 (7)</p><p>2: 5 (7)</p><p>3: 3</p><p>Spells:</p><p></p><p>0: Detect magic</p><p>Mending</p><p>Open/close</p><p>ray of frost</p><p>prestidigitation</p><p>ghost sound</p><p></p><p>1: Mage armor</p><p>Expeditious retreat</p><p>jump</p><p>chill touch</p><p></p><p>2: cat's grace</p><p>blur</p><p></p><p>3: haste</p><p></p><p>Mage armor and cat's grace are assumed to be running.</p></blockquote><p></p>
[QUOTE="Victim, post: 65272, member: 78"] Dark Moon sorceress 6 monk 4 Human patron shar region: Amn Str 12 dex 19 (22) con 12 int 10 wis 14 cha 14 Speed 40 Initiative +8 (+10) attack +6/+1; +13/+8; (+15/+10) Dmg: 1d8+3 AC: 18 (24) HP: 51 F +6 (+9) W +9 (+13) R +6 (+12; +14) IMproved Initiative, shadow weave magic, weapon finess and focus unarmed, deflect arrows, luck of heroes Ranks: jump 7, tumble 7, concentration 13, hide 7, move silently 7, spellcraft 6, knowledge arcana 2, knowledge, dalelands 2 junk: +2 bracers of striking, ring of sustenance, +1 ring of protection, Sharran cloak: +1 resistance and Dimension door 7 once per day, Vibrant purple (spell storiing) ioun stone, Amulet of Invisibility 3 once per day Monk stuff: Stunning attack, 4/day, DC 14 Still Mind Unarmed Strike SLow fall 40 Speed 40 Evasion Spells: DC 12 +spell level. 13 for enchantment, illusions and necro -1 caster level on evocation, conjuration, transmutation 0: 6 1: 6 (7) 2: 5 (7) 3: 3 Spells: 0: Detect magic Mending Open/close ray of frost prestidigitation ghost sound 1: Mage armor Expeditious retreat jump chill touch 2: cat's grace blur 3: haste Mage armor and cat's grace are assumed to be running. [/QUOTE]
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