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Victorian Eberron (Recruiting Closed - looking for nonamazing)
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<blockquote data-quote="EvolutionKB" data-source="post: 3486463" data-attributes="member: 47833"><p>Are the books you are using for feats/PrC's the only ones you are using for equipment? How much is ammunition?</p><p></p><p>[sblock=Completed Character]Grant</p><p>Male Changling Rogue2/Paladin2</p><p>CG</p><p>Exp:</p><p></p><p>Strength: 10 (+0)</p><p>Dexterity: 16 (+3)</p><p>Constitution: 12 (+1)</p><p>Intelligence: 10 (+0)</p><p>Wisdom: 12 (+1)</p><p>Charisma: 17 (+3)</p><p></p><p>Size: Medium</p><p>Weight: 160lb(varies)</p><p>Height: 6’(varies)</p><p>Skin: Tan(varies)</p><p>Hair: Blond; straight should length(varies)</p><p>Eyes: Blue(varies)</p><p></p><p>Total HP: 28</p><p>BAB: +3</p><p>Speed: 30’</p><p>Init: +3</p><p></p><p>AC: 18 (10 base + 4 Defense + 3 Dex + 1 Shield)</p><p></p><p>Saves:</p><p> Fort: +7 (3 base +1 Con + 3 Divine Grace)</p><p> Ref: +9 (3 base + 3 Dex + 3 Divine Grace) </p><p> Will: +4 (0 base + 1 Wis + 3 Divine Grace)</p><p></p><p>Attacks:</p><p>Rapier, +1 Mastercraft, +7, 1d6, 18-20x2</p><p>Pistol, +6, 2d4, 20x2, 15’</p><p>Full Attack(without shield: AC: 17) +5(rapier, +1 mastercraft), 1d6, 18-20x2; +4(pistol), 2d4, 20x2, 15’</p><p>Dagger, +6 melee or ranged, 1d4, 19-20x2, 10’</p><p></p><p>Feats(level gained):</p><p>Two-weapon fighting(1)</p><p>Weapon Finesse(3)</p><p></p><p>Skills (Bonus/Ranks)(Chosen skill: Autohypnosis):</p><p>Balance: (8/4)*</p><p>Bluff: (12/7)</p><p>Disguise: (20/7) additional +2 while acting in character.</p><p>Diplomacy: (12/7)</p><p>Escape Artist: (6/4)*</p><p>Gather Information: (8/5) </p><p>Intimidate: (14/7)</p><p>Notice: (8/7)</p><p>Sense Motive: (10/7)</p><p>Sneak: (5/4)*</p><p>Tumble: (9/7)*</p><p></p><p>*Armor Check Penalty: -1</p><p></p><p>Racial Abilities:</p><p></p><p>+2 on saves vs. charm effects</p><p>+2 on Bluff, Intimidate, and Sense Motive checks(included above)</p><p>Speak language is class skill</p><p>Minor Shape Change: Full round action, as disguise self, +10 on disguise checks(included above)</p><p></p><p>Languages:</p><p>Common</p><p>Elven</p><p></p><p>Class Features:</p><p></p><p>Sneak Attack: 1d6</p><p>Social Intuition: Gather Info only takes 1d4+1 x 10 minutes. Sense motive for a gut assessment of a social situation only takes a full round action. Take ten on bluff, diplomacy, gather information, intimidate, and sense motive.</p><p>Evasion</p><p>Aura of Good</p><p>Detect Evil</p><p>Smite Evil: 1/day; +3 att/ +2 dam</p><p>Divine Grace</p><p>Lay on Hands: 6 hp healed</p><p></p><p>Equipment:</p><p>Rapier, Mastercraft +1</p><p>Triple Weapon Capsule Retainer</p><p>2 Quickshock weapon capsules (1 in retainer)</p><p>2 Quickflame weapon capsules (1 in retainer)</p><p>2 Quickfrost weapon capsules (1 in retainer)</p><p>Pistol</p><p>Ammuntion(Cost?)</p><p>Signet Ring</p><p>Noble’s Outfit</p><p>Jewelry: 2 rings, one choker(worth 75 gp)</p><p>Light Steel Shield</p><p>Dagger</p><p>Backpack</p><p>Bedroll</p><p>Soap</p><p>Waterskin</p><p>Sunrod</p><p>ID papers with portrait</p><p>Traveling papers</p><p>2gp</p><p>9sp</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="EvolutionKB, post: 3486463, member: 47833"] Are the books you are using for feats/PrC's the only ones you are using for equipment? How much is ammunition? [sblock=Completed Character]Grant Male Changling Rogue2/Paladin2 CG Exp: Strength: 10 (+0) Dexterity: 16 (+3) Constitution: 12 (+1) Intelligence: 10 (+0) Wisdom: 12 (+1) Charisma: 17 (+3) Size: Medium Weight: 160lb(varies) Height: 6’(varies) Skin: Tan(varies) Hair: Blond; straight should length(varies) Eyes: Blue(varies) Total HP: 28 BAB: +3 Speed: 30’ Init: +3 AC: 18 (10 base + 4 Defense + 3 Dex + 1 Shield) Saves: Fort: +7 (3 base +1 Con + 3 Divine Grace) Ref: +9 (3 base + 3 Dex + 3 Divine Grace) Will: +4 (0 base + 1 Wis + 3 Divine Grace) Attacks: Rapier, +1 Mastercraft, +7, 1d6, 18-20x2 Pistol, +6, 2d4, 20x2, 15’ Full Attack(without shield: AC: 17) +5(rapier, +1 mastercraft), 1d6, 18-20x2; +4(pistol), 2d4, 20x2, 15’ Dagger, +6 melee or ranged, 1d4, 19-20x2, 10’ Feats(level gained): Two-weapon fighting(1) Weapon Finesse(3) Skills (Bonus/Ranks)(Chosen skill: Autohypnosis): Balance: (8/4)* Bluff: (12/7) Disguise: (20/7) additional +2 while acting in character. Diplomacy: (12/7) Escape Artist: (6/4)* Gather Information: (8/5) Intimidate: (14/7) Notice: (8/7) Sense Motive: (10/7) Sneak: (5/4)* Tumble: (9/7)* *Armor Check Penalty: -1 Racial Abilities: +2 on saves vs. charm effects +2 on Bluff, Intimidate, and Sense Motive checks(included above) Speak language is class skill Minor Shape Change: Full round action, as disguise self, +10 on disguise checks(included above) Languages: Common Elven Class Features: Sneak Attack: 1d6 Social Intuition: Gather Info only takes 1d4+1 x 10 minutes. Sense motive for a gut assessment of a social situation only takes a full round action. Take ten on bluff, diplomacy, gather information, intimidate, and sense motive. Evasion Aura of Good Detect Evil Smite Evil: 1/day; +3 att/ +2 dam Divine Grace Lay on Hands: 6 hp healed Equipment: Rapier, Mastercraft +1 Triple Weapon Capsule Retainer 2 Quickshock weapon capsules (1 in retainer) 2 Quickflame weapon capsules (1 in retainer) 2 Quickfrost weapon capsules (1 in retainer) Pistol Ammuntion(Cost?) Signet Ring Noble’s Outfit Jewelry: 2 rings, one choker(worth 75 gp) Light Steel Shield Dagger Backpack Bedroll Soap Waterskin Sunrod ID papers with portrait Traveling papers 2gp 9sp [/sblock] [/QUOTE]
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