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[Victorian Horror] Resurrection City
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<blockquote data-quote="Jarval" data-source="post: 1509926" data-attributes="member: 421"><p><span style="font-size: 12px"><strong>Dr Richard Hewitt Esq., F.R.S.</strong></span></p><p><strong>Smart 2</strong> Doctor (Class skills: Craft (Pharmaceutical), Treat Injury)</p><p></p><p>STR 10 (+0)</p><p>DEX 14 (+2)</p><p>CON 11 (+0)</p><p>INT 15 (+2)</p><p>WIS 10 (+0)</p><p>CHA 12 (+1)</p><p></p><p></p><p><strong>Combat Stats:</strong></p><p>Base Attack Bonus: +1</p><p>Melee: +1 [+1 BAB, +0 STR]</p><p>Ranged: +3 [+1 BAB, +2 DEX]</p><p>Hit Points: 10 [10 (levels) + 0 (CON)]</p><p>Defense: 13 [10 + 2 (DEX) + 1 (Class)]</p><p>Initiative: +2 [+2 (DEX)]</p><p>Movement Rate: 30 feet</p><p></p><p><strong>Attacks per round:</strong></p><p>Pocket knife (+1 to hit (melee), +3 to hit (thrown), 1d3 dmg, Crit 19-20/x2, Rng 10')</p><p></p><p></p><p><strong>Action Points:</strong> 6</p><p><strong>Reputation:</strong> +1</p><p></p><p></p><p><strong>Saving Throws:</strong></p><p>Fort: +0 [+0 base, +0 CON]</p><p>Ref: +2 [+0 base, +2 DEX]</p><p>Will: +2 [+2 base, +0 WIS]</p><p></p><p></p><p><strong>Feats:</strong></p><p>Simple Weapon Proficiency (Free for Smart Hero)</p><p>Medical Expert (1st level feat)</p><p>Surgery (1st level feat)</p><p>Builder (Craft (Chemical), Craft (Mechanical)) (bonus Smart Hero feat)</p><p></p><p></p><p><strong>Skills:</strong></p><p>Craft (Chemical) +9 (5 ranks, +2 INT, +2 Builder)</p><p>Craft (Mechanical) +9 (5 ranks, +2 INT, +2 Builder)</p><p>Craft (Pharmaceutical) +10 (5 ranks, +2 INT, +1 Occupation, +2 Medical Expert)</p><p>Diplomacy +3 (2.5 ranks (cc), +1 CHA)</p><p>Knowledge (Behavioral sciences) +3 (1 rank, +2 INT)</p><p>Knowledge (Earth and life sciences) +7 (5 ranks, +2 INT)</p><p>Knowledge (Physical sciences) +9 (5 ranks, +2 INT, +2 Savant)</p><p>Knowledge (Technology) +7 (5 ranks, +2 INT)</p><p>Read/Write Language (Ancient Greek, Latin)</p><p>Repair +7 (5 ranks, +2 INT)</p><p>Research +7 (5 ranks, +2 INT)</p><p>Speak Language (Ancient Greek, Latin)</p><p>Treat Injury +7 (5 ranks, +0 WIS, +2 Medical Expert)</p><p></p><p></p><p><strong>Talents:</strong></p><p>Savant: Knowledge (Physical sciences) (+2)</p><p></p><p></p><p><strong>Wealth:</strong></p><p>Savings: £1,400</p><p>Income: £700</p><p></p><p></p><p><strong>Gear:</strong></p><p><em><u>Carried:</u></em> Medical Valise (4s 2d): (10 Elastic Bandage (£2), Forceps (3s), Hypodermic Syringes (11s), Laudanum, 1 lb (4s 8d), Liquor Habit Cure, 24 doses (2s), Nerve Pills (3s 6d), Paregoric, 12 ounces (2s 3d), Peruvian Wine of Coca, 16 ounces (3s 10d), Surgeon’s Instrument Set (£4), Assortment of self-made remedies (£?)), Pocketknife (2s 7d).</p><p></p><p><em><u>House in Kensington (£120):</u></em> Assorted medical and scientific texts, Carriage (buggy) (2 seats) (£13), Good draft horse (£8), Basement full of chemistry and pharmaceutical equipment (£?), Cupboard full of medical supplies (£?).</p><p></p><p></p><p><strong>Current XP:</strong></p><p>Current: 1,000</p><p>Next Level: 3,000</p><p></p><p></p><p><strong>Contacts:</strong></p><p></p><p>Thomas Blizard Curling, Esq., F.R.S.: Consulting Surgeon at London Hospital.</p><p></p><p>Jim O'Connor: Porter at London Hospital. Knows a few... less that reputable gentlemen, who have proved quite useful in acquiring those more illegal substances that can be necessary in Richard's work...</p><p></p><p></p><p><strong>Description:</strong> See picture below.</p><p></p><p></p><p><strong>Background:</strong> Born into a medical family, no-one was surprised when Richard expressed an interest in becoming a doctor. Unlike his father, however, Richard has always been reluctant to perform surgery, believing that pharmacy is a far better way of curing the ills that effect the human body. This, coupled with a deep-seated interest in science of all kinds has lead to his somewhat unconventional approach to medicine. He works at London Hospital, but regards his duties there as something of a distraction from his real work of perfecting chemical cures.</p></blockquote><p></p>
[QUOTE="Jarval, post: 1509926, member: 421"] [size=3][b]Dr Richard Hewitt Esq., F.R.S.[/b][/size] [b]Smart 2[/b] Doctor (Class skills: Craft (Pharmaceutical), Treat Injury) STR 10 (+0) DEX 14 (+2) CON 11 (+0) INT 15 (+2) WIS 10 (+0) CHA 12 (+1) [b]Combat Stats:[/b] Base Attack Bonus: +1 Melee: +1 [+1 BAB, +0 STR] Ranged: +3 [+1 BAB, +2 DEX] Hit Points: 10 [10 (levels) + 0 (CON)] Defense: 13 [10 + 2 (DEX) + 1 (Class)] Initiative: +2 [+2 (DEX)] Movement Rate: 30 feet [b]Attacks per round:[/b] Pocket knife (+1 to hit (melee), +3 to hit (thrown), 1d3 dmg, Crit 19-20/x2, Rng 10') [b]Action Points:[/b] 6 [b]Reputation:[/b] +1 [b]Saving Throws:[/b] Fort: +0 [+0 base, +0 CON] Ref: +2 [+0 base, +2 DEX] Will: +2 [+2 base, +0 WIS] [b]Feats:[/b] Simple Weapon Proficiency (Free for Smart Hero) Medical Expert (1st level feat) Surgery (1st level feat) Builder (Craft (Chemical), Craft (Mechanical)) (bonus Smart Hero feat) [b]Skills:[/b] Craft (Chemical) +9 (5 ranks, +2 INT, +2 Builder) Craft (Mechanical) +9 (5 ranks, +2 INT, +2 Builder) Craft (Pharmaceutical) +10 (5 ranks, +2 INT, +1 Occupation, +2 Medical Expert) Diplomacy +3 (2.5 ranks (cc), +1 CHA) Knowledge (Behavioral sciences) +3 (1 rank, +2 INT) Knowledge (Earth and life sciences) +7 (5 ranks, +2 INT) Knowledge (Physical sciences) +9 (5 ranks, +2 INT, +2 Savant) Knowledge (Technology) +7 (5 ranks, +2 INT) Read/Write Language (Ancient Greek, Latin) Repair +7 (5 ranks, +2 INT) Research +7 (5 ranks, +2 INT) Speak Language (Ancient Greek, Latin) Treat Injury +7 (5 ranks, +0 WIS, +2 Medical Expert) [b]Talents:[/b] Savant: Knowledge (Physical sciences) (+2) [b]Wealth:[/b] Savings: £1,400 Income: £700 [b]Gear:[/b] [i][u]Carried:[/u][/i] Medical Valise (4s 2d): (10 Elastic Bandage (£2), Forceps (3s), Hypodermic Syringes (11s), Laudanum, 1 lb (4s 8d), Liquor Habit Cure, 24 doses (2s), Nerve Pills (3s 6d), Paregoric, 12 ounces (2s 3d), Peruvian Wine of Coca, 16 ounces (3s 10d), Surgeon’s Instrument Set (£4), Assortment of self-made remedies (£?)), Pocketknife (2s 7d). [i][u]House in Kensington (£120):[/u][/i] Assorted medical and scientific texts, Carriage (buggy) (2 seats) (£13), Good draft horse (£8), Basement full of chemistry and pharmaceutical equipment (£?), Cupboard full of medical supplies (£?). [b]Current XP:[/b] Current: 1,000 Next Level: 3,000 [b]Contacts:[/b] Thomas Blizard Curling, Esq., F.R.S.: Consulting Surgeon at London Hospital. Jim O'Connor: Porter at London Hospital. Knows a few... less that reputable gentlemen, who have proved quite useful in acquiring those more illegal substances that can be necessary in Richard's work... [b]Description:[/b] See picture below. [b]Background:[/b] Born into a medical family, no-one was surprised when Richard expressed an interest in becoming a doctor. Unlike his father, however, Richard has always been reluctant to perform surgery, believing that pharmacy is a far better way of curing the ills that effect the human body. This, coupled with a deep-seated interest in science of all kinds has lead to his somewhat unconventional approach to medicine. He works at London Hospital, but regards his duties there as something of a distraction from his real work of perfecting chemical cures. [/QUOTE]
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