alsih2o
First Post
way back when atari meant video games and no number was needed to distinguish which system you had because there was only one games used to beat you. you could not win, things went on and on getting harder and harder until you died.
later, it became possible to play with or against someone else. now it seems like most of the games made are made with the goal of a player eventually "beating" them. you save your game along the way, learn hints and tricks and hopefully will get rewarded in the end with some suitable display of victory.
now i can have fun with any of the above and i see them all as valida and entertaining ways to desing a game but i was just wondering if this change in mentallity towards video games has changed the tone and demeanor of pen and paper r.p.g.'s any at all, and if so how?
later, it became possible to play with or against someone else. now it seems like most of the games made are made with the goal of a player eventually "beating" them. you save your game along the way, learn hints and tricks and hopefully will get rewarded in the end with some suitable display of victory.
now i can have fun with any of the above and i see them all as valida and entertaining ways to desing a game but i was just wondering if this change in mentallity towards video games has changed the tone and demeanor of pen and paper r.p.g.'s any at all, and if so how?