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Video game influences on my D&D
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<blockquote data-quote="ColonelHardisson" data-source="post: 2926291" data-attributes="member: 363"><p>See, I think this is a matter of what one is familiar with. The knight's ability you point to actually has a lot of precedence in fantasy and legend. I enjoy reading old legends and tales and fiction, from Arthurian tales to William Morris' knightly tales of the the late 1800s. When a knight challenges an opponent in those tales, quite often that knight gets all the attention from the bad guy. Further, I'd say that this trope of knightly tales influenced video games, rather than being created in video games themselves. The Warlock is a class that really seems influenced by many examples from movies and comic books that pre-date video games, and those games themselves seem to have derived their tropes from these earlier sources. I don't play video games much at all, so when you say all these elements come from those games, I have to say that I see sources for them that were around a long time before video games. Did the designers of these games consciously or unconsciously use video games as inspiration for some of the current edition of D&D's elements? Possibly. But a lot of those designers are roughly around my age, and perhaps their influences range beyond video games.</p></blockquote><p></p>
[QUOTE="ColonelHardisson, post: 2926291, member: 363"] See, I think this is a matter of what one is familiar with. The knight's ability you point to actually has a lot of precedence in fantasy and legend. I enjoy reading old legends and tales and fiction, from Arthurian tales to William Morris' knightly tales of the the late 1800s. When a knight challenges an opponent in those tales, quite often that knight gets all the attention from the bad guy. Further, I'd say that this trope of knightly tales influenced video games, rather than being created in video games themselves. The Warlock is a class that really seems influenced by many examples from movies and comic books that pre-date video games, and those games themselves seem to have derived their tropes from these earlier sources. I don't play video games much at all, so when you say all these elements come from those games, I have to say that I see sources for them that were around a long time before video games. Did the designers of these games consciously or unconsciously use video games as inspiration for some of the current edition of D&D's elements? Possibly. But a lot of those designers are roughly around my age, and perhaps their influences range beyond video games. [/QUOTE]
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