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<blockquote data-quote="WizarDru" data-source="post: 2929521" data-attributes="member: 151"><p>Very true....and in point of fact, these too are common references for many games, of which D&D is but one. Case in point: I was reading a gaming blog the other day. They were reporting on a game from Japan called Yggdrasil Labyrinth...which some posters had heard was a '<em>tree of power of some sort</em>'. </p><p></p><p>The longer I play D&D, the more amazed I am at how many sources EGG (and others) have drawn upon for the game. Dragon's current "Demonicon of Iggwilliv" series, for example, always includes a 'XXX in the Real World' section, detailing where famous bad guys like Kostchchie came from. The same applies for so many magic items, monsters, spells and other facets of the game.</p><p></p><p>The implied threat that the hobby is capitulating and falling away from its core competency is demonstrably false. One of the single largest complaints about any RPG, CRPG, MMORPG or video game is that the player is 'on the rails', so to speak. Sometimes this is a necessary or important decision. If River City Ransom allowed you to hang out at the McDonald's instead of rescuing the girl...well, you wouldn't have much of a game. But you can essentially do that in many MMORPGs, to the extent of non-games (IMHO) like Second Life or A Tale in the Desert. </p><p></p><p>What irks me about calling D&D 'video-gamey' however, is that it paints with such a broad brush. Am I to believe that Ninja Gaiden Black, Katamari Damacy, Mario Kart, God of War, Shadow Hearts, Mercenaries, Advance Wars, Winning-11 8, Fight Night 3 and Phoenix Wright:Ace Attorney are all similar to D&D...or even themselves? </p><p></p><p>Oh, and concerning Fallout....that's the tail wagging the dog, there. The feat system in Fallout originally came from GURPS, which Fallout was originally going to use, until the two companies started disagreeing over design issues. They kept the basic design but turned it into the SPECIAL system. My first reaction when seeing 3E was..."<em>Wow, they added GURPS feats into it!</em>" So again, Video-games are D&D-ey (or GURPS-ey, if you prefer in that case). <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="WizarDru, post: 2929521, member: 151"] Very true....and in point of fact, these too are common references for many games, of which D&D is but one. Case in point: I was reading a gaming blog the other day. They were reporting on a game from Japan called Yggdrasil Labyrinth...which some posters had heard was a '[I]tree of power of some sort[/I]'. The longer I play D&D, the more amazed I am at how many sources EGG (and others) have drawn upon for the game. Dragon's current "Demonicon of Iggwilliv" series, for example, always includes a 'XXX in the Real World' section, detailing where famous bad guys like Kostchchie came from. The same applies for so many magic items, monsters, spells and other facets of the game. The implied threat that the hobby is capitulating and falling away from its core competency is demonstrably false. One of the single largest complaints about any RPG, CRPG, MMORPG or video game is that the player is 'on the rails', so to speak. Sometimes this is a necessary or important decision. If River City Ransom allowed you to hang out at the McDonald's instead of rescuing the girl...well, you wouldn't have much of a game. But you can essentially do that in many MMORPGs, to the extent of non-games (IMHO) like Second Life or A Tale in the Desert. What irks me about calling D&D 'video-gamey' however, is that it paints with such a broad brush. Am I to believe that Ninja Gaiden Black, Katamari Damacy, Mario Kart, God of War, Shadow Hearts, Mercenaries, Advance Wars, Winning-11 8, Fight Night 3 and Phoenix Wright:Ace Attorney are all similar to D&D...or even themselves? Oh, and concerning Fallout....that's the tail wagging the dog, there. The feat system in Fallout originally came from GURPS, which Fallout was originally going to use, until the two companies started disagreeing over design issues. They kept the basic design but turned it into the SPECIAL system. My first reaction when seeing 3E was..."[i]Wow, they added GURPS feats into it![/i]" So again, Video-games are D&D-ey (or GURPS-ey, if you prefer in that case). :) [/QUOTE]
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