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<blockquote data-quote="Ruin Explorer" data-source="post: 9839285" data-attributes="member: 18"><p>People often talk about EA's greed but I think their almost greater sin is their rather draconic hoarding tendencies and lack of vision beyond short-term acquisitiveness. You can be greedy and smart (like a lot of Japanese publishers), but EA are just greedy.</p><p></p><p>Other beloved game franchises, even back to the 1980s, get remakes and reboots and continue on even if they took a break for 10 or 20 or even more years.</p><p></p><p>Ultima? Just rots in a vault.</p><p></p><p>EA could have done basically "HD remakes" of every Ultima from 4 onwards (I think 1-3, cool but you probably skip them) from like, 10 years ago, whilst rebooting the main Ultima line with the same basic concept and characters (probably with some gender-swapping, but that kind of fits the whole "There's always a Shamino" deal - just keep their essential vibes), but a much larger setting. The remakes would have been AA budgets, but likely AAA profits. Hell, they could have tested the waters by remaking Ultima Underworld in a modern engine with modern controls (but keeping like, most of the gameplay etc. as it was), which would also have cost very little (again indie to AA budget), and the sheer name + game type would likely have made it a hit. We could be on like UU6 or something by now.</p><p></p><p>So yeah, I would also like to see that. Maybe the greed of the new owners will be so great that they decide this whole "We love hoarding and then not using IPs!" thing will come to an end? Either by them using them or selling them off/licensing them out.</p><p></p><p></p><p>Did you miss this:</p><p></p><p>[MEDIA=steamstore]2542120[/MEDIA]</p><p></p><p>Last August <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 9839285, member: 18"] People often talk about EA's greed but I think their almost greater sin is their rather draconic hoarding tendencies and lack of vision beyond short-term acquisitiveness. You can be greedy and smart (like a lot of Japanese publishers), but EA are just greedy. Other beloved game franchises, even back to the 1980s, get remakes and reboots and continue on even if they took a break for 10 or 20 or even more years. Ultima? Just rots in a vault. EA could have done basically "HD remakes" of every Ultima from 4 onwards (I think 1-3, cool but you probably skip them) from like, 10 years ago, whilst rebooting the main Ultima line with the same basic concept and characters (probably with some gender-swapping, but that kind of fits the whole "There's always a Shamino" deal - just keep their essential vibes), but a much larger setting. The remakes would have been AA budgets, but likely AAA profits. Hell, they could have tested the waters by remaking Ultima Underworld in a modern engine with modern controls (but keeping like, most of the gameplay etc. as it was), which would also have cost very little (again indie to AA budget), and the sheer name + game type would likely have made it a hit. We could be on like UU6 or something by now. So yeah, I would also like to see that. Maybe the greed of the new owners will be so great that they decide this whole "We love hoarding and then not using IPs!" thing will come to an end? Either by them using them or selling them off/licensing them out. Did you miss this: [MEDIA=steamstore]2542120[/MEDIA] Last August :) [/QUOTE]
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