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<blockquote data-quote="DammitVictor" data-source="post: 9843175" data-attributes="member: 6750908"><p>Oh, no.</p><p></p><p><strong><em>WeaponLord </em></strong>-- modern AA remake, preferably hand-drawn HD sprites, the same <em>systems</em> but with more rational inputs. Larger roster, more gameplay modes. Just generally <em>try again</em> for a time and an FGC that's ready to pick up what it was putting down.</p><p>[MEDIA=youtube]_LEz3gxghO4[/MEDIA]</p><p></p><p><strong><em>Phantasy Star</em></strong> -- not a specific PS game, but a cluster of PS games in a kind of renaissance, as part of Sega's big back catalog push. A tactical RPG, a Western action RPG like Mass Effect or the Witcher, a true roguelike <strong><em>and </em></strong>an action roguelite. Hell, give me a side-scrolling beatemup and a proper 1-on-1 fighter. Or an anime tag fighter, even. Gimme some TV, too, live action and anime. Just more Phantasy Star. <strong>MOAR PL0X.</strong></p><p></p><p>This is going to sound weirdly specific... but true roguelikes based on Nintendo IPs. Mario, Zelda, Metroid, Fire Emblem. And/or <em>Hades </em>clone action roguelites, for which I would definitely add Donkey Kong.</p><p></p><p>A <em>Paper Mario </em>or <em>Mario + Luigi</em> game as a tactical RPG, with both playable/story companions and generic units. Long, epic main storyline, tons of sidequests and companion quests, impossible to 100% in one playthrough. Same aesthetic, same whimsy... everything that makes the (first two) Paper Mario games and the Mario + Luigi series great... with the mechanical depth of a Square-Enix RPG and the ball-breaking difficulty of a FromSoft game.</p><p></p><p>2 or 3 AA/AAA <em>Masters of the Universe </em>(He-Man or She-Ra) licensed games per year, in varying genres, starting from 2024 or 2025. Really looking forward to <em>Dragon Pearl of Destruction</em>, but why in the name of little purple monkeys are we not <strong><em>drowning </em></strong>in games from this franchise?</p></blockquote><p></p>
[QUOTE="DammitVictor, post: 9843175, member: 6750908"] Oh, no. [B][I]WeaponLord [/I][/B]-- modern AA remake, preferably hand-drawn HD sprites, the same [I]systems[/I] but with more rational inputs. Larger roster, more gameplay modes. Just generally [I]try again[/I] for a time and an FGC that's ready to pick up what it was putting down. [MEDIA=youtube]_LEz3gxghO4[/MEDIA] [B][I]Phantasy Star[/I][/B] -- not a specific PS game, but a cluster of PS games in a kind of renaissance, as part of Sega's big back catalog push. A tactical RPG, a Western action RPG like Mass Effect or the Witcher, a true roguelike [B][I]and [/I][/B]an action roguelite. Hell, give me a side-scrolling beatemup and a proper 1-on-1 fighter. Or an anime tag fighter, even. Gimme some TV, too, live action and anime. Just more Phantasy Star. [B]MOAR PL0X.[/B] This is going to sound weirdly specific... but true roguelikes based on Nintendo IPs. Mario, Zelda, Metroid, Fire Emblem. And/or [I]Hades [/I]clone action roguelites, for which I would definitely add Donkey Kong. A [I]Paper Mario [/I]or [I]Mario + Luigi[/I] game as a tactical RPG, with both playable/story companions and generic units. Long, epic main storyline, tons of sidequests and companion quests, impossible to 100% in one playthrough. Same aesthetic, same whimsy... everything that makes the (first two) Paper Mario games and the Mario + Luigi series great... with the mechanical depth of a Square-Enix RPG and the ball-breaking difficulty of a FromSoft game. 2 or 3 AA/AAA [I]Masters of the Universe [/I](He-Man or She-Ra) licensed games per year, in varying genres, starting from 2024 or 2025. Really looking forward to [I]Dragon Pearl of Destruction[/I], but why in the name of little purple monkeys are we not [B][I]drowning [/I][/B]in games from this franchise? [/QUOTE]
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