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<blockquote data-quote="Blue" data-source="post: 9852178" data-attributes="member: 20564"><p>I'd like a successor in the Dragon Age franchise that combined the best concepts of each but did them correctly. DA had the memorable, lovable (in more ways than one) NPCs that everyone craves from BG3 but years earlier. It had open world that did change with your choices, which could be improved even more, which side-quest grind closer to DA:Origins than the later sprawl of DA:Inquisition. Somewhere in those first three is the right balance for combat -- as I said, take their best concepts but do them right.</p><p></p><p>They had great worldbuilding, conflict that wasn't just on a predictable good-evil axis, fantastic NPCs, hit the right level of character advancement along different paths in the maligned DA2 (which brought us Varric, who the DA2 version still beats BG3's Astarion as my favorite male CRPG sidekick NPC, though Astarion edges out the DA:I version).</p></blockquote><p></p>
[QUOTE="Blue, post: 9852178, member: 20564"] I'd like a successor in the Dragon Age franchise that combined the best concepts of each but did them correctly. DA had the memorable, lovable (in more ways than one) NPCs that everyone craves from BG3 but years earlier. It had open world that did change with your choices, which could be improved even more, which side-quest grind closer to DA:Origins than the later sprawl of DA:Inquisition. Somewhere in those first three is the right balance for combat -- as I said, take their best concepts but do them right. They had great worldbuilding, conflict that wasn't just on a predictable good-evil axis, fantastic NPCs, hit the right level of character advancement along different paths in the maligned DA2 (which brought us Varric, who the DA2 version still beats BG3's Astarion as my favorite male CRPG sidekick NPC, though Astarion edges out the DA:I version). [/QUOTE]
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