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<blockquote data-quote="I'm A Banana" data-source="post: 303281" data-attributes="member: 2067"><p>I'm doing something similar to Mr. Steak's. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>My plan is to do one "generic" type that can be easily inserted into any D&D campaign...so you could have Moogles with your Halflings, or Blue Mages alongside your Psions, or whatever. A DM could run a campaign with one or more FF themes, like a Cid, an airship, crystals, limits, whatever.</p><p></p><p>Then, to go to each different world (basically, each of them are a different campaign setting) and detail how those would vary from the "norm," introducing things like FF6's (which is called 3 in the US, even though it's the 6th made) MagiTek and Magic-Absent worlds, and FF5's multipule planets, and FF8's high level of technology, and blitzball and trading card games and OOH! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>I want to get a baseline that's fully compatible with D&D as it sits before doing all the whacky stuff with the system.</p><p></p><p>What's going to be trouble is FF11...this thing scares me like nobody's business...</p><p></p><p>But by the time I start playing it I should have a decent FTP program on this bad boy and start the updating. Yippie-skippie! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 303281, member: 2067"] I'm doing something similar to Mr. Steak's. :) My plan is to do one "generic" type that can be easily inserted into any D&D campaign...so you could have Moogles with your Halflings, or Blue Mages alongside your Psions, or whatever. A DM could run a campaign with one or more FF themes, like a Cid, an airship, crystals, limits, whatever. Then, to go to each different world (basically, each of them are a different campaign setting) and detail how those would vary from the "norm," introducing things like FF6's (which is called 3 in the US, even though it's the 6th made) MagiTek and Magic-Absent worlds, and FF5's multipule planets, and FF8's high level of technology, and blitzball and trading card games and OOH! :) I want to get a baseline that's fully compatible with D&D as it sits before doing all the whacky stuff with the system. What's going to be trouble is FF11...this thing scares me like nobody's business... But by the time I start playing it I should have a decent FTP program on this bad boy and start the updating. Yippie-skippie! :) [/QUOTE]
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