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[Vigilance Press] Stranded on a Distant Star
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<blockquote data-quote="Vigilance" data-source="post: 5086422" data-attributes="member: 4275"><p>Well, I think my druthers would be a new OGL variant, tailoring the rules to the setting as closely as possible. </p><p></p><p>For example, I think rules on scavenging, kit-bashing and better character interaction skills would all be called for. </p><p></p><p>I'd prefer something that was either Modern20 compatible or d20 Modern compatible.</p><p></p><p>One reason that isn't addressed is that I haven't decided yet. I have not put "pen to paper" yet (fingers to keyboard?) because I don't want anything set in stone before the patrons come into the project. </p><p></p><p>In short, that will be decided by the patrons. </p><p></p><p>For me, that's part of what makes trying a project like this interesting. If I wanted to just write the book, I could and would have a fair confidence it would sell. </p><p></p><p>So the collaborative design process is something I'm interested in.</p></blockquote><p></p>
[QUOTE="Vigilance, post: 5086422, member: 4275"] Well, I think my druthers would be a new OGL variant, tailoring the rules to the setting as closely as possible. For example, I think rules on scavenging, kit-bashing and better character interaction skills would all be called for. I'd prefer something that was either Modern20 compatible or d20 Modern compatible. One reason that isn't addressed is that I haven't decided yet. I have not put "pen to paper" yet (fingers to keyboard?) because I don't want anything set in stone before the patrons come into the project. In short, that will be decided by the patrons. For me, that's part of what makes trying a project like this interesting. If I wanted to just write the book, I could and would have a fair confidence it would sell. So the collaborative design process is something I'm interested in. [/QUOTE]
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[Vigilance Press] Stranded on a Distant Star
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