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Vigwyn's 'A New Beginning...' [OOC]
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<blockquote data-quote="Vigwyn the Unruly" data-source="post: 4018936" data-attributes="member: 20345"><p><strong>House Rules:</strong></p><p></p><p>Here are some house rules I would like to use in this game. We will only use them if both players agree to them. Please let me know.</p><p></p><p><em>Attacks of Opportunity</em></p><p>Attacks of opportunity only do half damage. Target of attack can use their best save bonus to make a saving throw against the attack roll (with all active modifiers). If save is successful, the attack of opportunity automatically misses.</p><p>(The purpose of this rule is to minimize the occurrence of players metagaming to avoid AoO's.)</p><p></p><p><em>Charge</em></p><p>You can choose to limit a Charge to only being able to move your speed (rather than double your speed) and still make an attack, so long as at least the final 10 feet of the move meet the normal move restrictions for a Charge. This is still a full-round action, ending with an attack. If you wish to move more than your speed, the normal movement restriction apply to the entire move.</p><p>(This rule is probably clear as mud, but the point of it is to allow you to move through rough terrain, around an object, etc., then still make a Charge in the last 10 feet. You can only do this by limiting yourself to a single move, plus the attack. The last 10 feet must still be a straight line, in a clear path, etc.)</p><p></p><p><em>Dodge</em></p><p>Dodge simply adds a +1 Dodge bonus to AC.</p><p>(The purpose of this rule is to give us one less thing to worry about.)</p></blockquote><p></p>
[QUOTE="Vigwyn the Unruly, post: 4018936, member: 20345"] [b]House Rules:[/b] Here are some house rules I would like to use in this game. We will only use them if both players agree to them. Please let me know. [i]Attacks of Opportunity[/i] Attacks of opportunity only do half damage. Target of attack can use their best save bonus to make a saving throw against the attack roll (with all active modifiers). If save is successful, the attack of opportunity automatically misses. (The purpose of this rule is to minimize the occurrence of players metagaming to avoid AoO's.) [i]Charge[/i] You can choose to limit a Charge to only being able to move your speed (rather than double your speed) and still make an attack, so long as at least the final 10 feet of the move meet the normal move restrictions for a Charge. This is still a full-round action, ending with an attack. If you wish to move more than your speed, the normal movement restriction apply to the entire move. (This rule is probably clear as mud, but the point of it is to allow you to move through rough terrain, around an object, etc., then still make a Charge in the last 10 feet. You can only do this by limiting yourself to a single move, plus the attack. The last 10 feet must still be a straight line, in a clear path, etc.) [i]Dodge[/i] Dodge simply adds a +1 Dodge bonus to AC. (The purpose of this rule is to give us one less thing to worry about.) [/QUOTE]
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