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[Vile? Mature] Going Too Far.
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<blockquote data-quote="WizarDru" data-source="post: 590590" data-attributes="member: 151"><p><em>Note to self:</em> Xarlen is a DM I would play with, MinscFan probably isn't.</p><p></p><p>Frankly, I guess it depends on your tastes. I don't think it was the 'evil NPC gone mad due to personal tragedy' that was the problem, it was the delivery. The player and the DM were both mature about the way they felt about it, and resolved it like adults. </p><p></p><p>I think Xarlen deserves praise for being concerned about his players experience. Feeling just anything, to me, is not valid. I don't play D&D to be angry or upset. I play it to tell stories, and enjoy the heroic struggle of the good guys against evil. Sure evil needs to be represented (and I've done some things in my games that would make some uncomfortable...like the children used as power sources for villain's constructs), but I don't think it has to be put forth offensively, players be darned.</p><p></p><p>To me, as a DM, knowing my players, their preferences and their tolerances is what a DM DOES. If I want a DM who doesn't care about my experience except to mentally assualt me with his grand design, I can always go play a CRPG. I realize that not everyone plays that way, and that's fine. I wouldn't want someone to be forced to play my way....but I suspect more people play D&D to enjoy a good escapist fantasy than to put themselves in challenging emotional situations. YMMV.</p></blockquote><p></p>
[QUOTE="WizarDru, post: 590590, member: 151"] [i]Note to self:[/i] Xarlen is a DM I would play with, MinscFan probably isn't. Frankly, I guess it depends on your tastes. I don't think it was the 'evil NPC gone mad due to personal tragedy' that was the problem, it was the delivery. The player and the DM were both mature about the way they felt about it, and resolved it like adults. I think Xarlen deserves praise for being concerned about his players experience. Feeling just anything, to me, is not valid. I don't play D&D to be angry or upset. I play it to tell stories, and enjoy the heroic struggle of the good guys against evil. Sure evil needs to be represented (and I've done some things in my games that would make some uncomfortable...like the children used as power sources for villain's constructs), but I don't think it has to be put forth offensively, players be darned. To me, as a DM, knowing my players, their preferences and their tolerances is what a DM DOES. If I want a DM who doesn't care about my experience except to mentally assualt me with his grand design, I can always go play a CRPG. I realize that not everyone plays that way, and that's fine. I wouldn't want someone to be forced to play my way....but I suspect more people play D&D to enjoy a good escapist fantasy than to put themselves in challenging emotional situations. YMMV. [/QUOTE]
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