Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
[Vile? Mature] Going Too Far.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="barsoomcore" data-source="post: 590611" data-attributes="member: 812"><p>I agree with this as long as we agree that there are more options than </p><p></p><p>A) never doing anything that might offend your players and allowing their comfort zones to dictate campaign content absolutely, and </p><p></p><p>B) not giving a hoot about their comfort zones or feelings and just doing what you like, to heck with them.</p><p></p><p>Sometimes it's good to be taken outside your comfort zone, even when you're supposed to be just enjoying yourself. I like books and movies that ask me to stretch my brain and my emotions a little. And so I like to run a campaign that asks the players to do the same.</p><p></p><p>That doesn't mean I ignore their feelings or insist on including elements I know will upset them. One of my players is a devout Christian, so I make sure my game does not include any particular Christian references he might find offensive. On the other hand, that certain NPCs have suffered cruel tortures (and that some have indeed lost a certain moral stability as a result) is a commonplace on Barsoom and leads to many difficult debates for the party as they try to decide if some NPC should be destroyed because of her past crimes or comforted because of the horrors that led her to do what she did. It's uncomfortable for them, but at the same time it leads to utterly gripping stories.</p><p></p><p>There's no absolute right or wrong, except to say that consideration is always useful, and so is story-telling integrity. Each campaign finds its own balance between those sometimes opposing qualities naturally. "Be considerate," and "Tell great stories," are both excellent pieces of advice for DMs everywhere. If you find them conflicting then you'll have to decide for yourself what the right balance is.</p></blockquote><p></p>
[QUOTE="barsoomcore, post: 590611, member: 812"] I agree with this as long as we agree that there are more options than A) never doing anything that might offend your players and allowing their comfort zones to dictate campaign content absolutely, and B) not giving a hoot about their comfort zones or feelings and just doing what you like, to heck with them. Sometimes it's good to be taken outside your comfort zone, even when you're supposed to be just enjoying yourself. I like books and movies that ask me to stretch my brain and my emotions a little. And so I like to run a campaign that asks the players to do the same. That doesn't mean I ignore their feelings or insist on including elements I know will upset them. One of my players is a devout Christian, so I make sure my game does not include any particular Christian references he might find offensive. On the other hand, that certain NPCs have suffered cruel tortures (and that some have indeed lost a certain moral stability as a result) is a commonplace on Barsoom and leads to many difficult debates for the party as they try to decide if some NPC should be destroyed because of her past crimes or comforted because of the horrors that led her to do what she did. It's uncomfortable for them, but at the same time it leads to utterly gripping stories. There's no absolute right or wrong, except to say that consideration is always useful, and so is story-telling integrity. Each campaign finds its own balance between those sometimes opposing qualities naturally. "Be considerate," and "Tell great stories," are both excellent pieces of advice for DMs everywhere. If you find them conflicting then you'll have to decide for yourself what the right balance is. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
[Vile? Mature] Going Too Far.
Top