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[Vile? Mature] Going Too Far.
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<blockquote data-quote="KitanaVorr" data-source="post: 594633" data-attributes="member: 9167"><p>Yes...that is a pretty insensitive line I would have to agree. I would be slightly offended by that.</p><p></p><p>I'm running a mature themed game that is going to be pretty harsh in the IC thread. Reading this thread has made me think about it. I'm introducing ethnic tension in this game and sometimes I'm afraid my players won't understand it (they all don't seem to quite understand yet) and I hope that after the game perhaps it will be a learning experience.</p><p></p><p>I think that approaching mature subjects in your game (as long as you warn your players about this far ahead of time and repeatedly until they get it in their heads) is a good thing. </p><p></p><p>However the real difficulty lies in how you handle the mature subject matter. Personally I think that if you're going to include it, you should do some research on it. If you want to include rape, go read up on the statistics and the emotional impact of it. Ditto with miscarriages, etc. I think that as a GM you are obligated to have done <em>some</em> research before introducing it into your game...I know I wouldn't be too happy if a GM used a mature topic without understanding at all what it really is about. Especially if I know something about it.</p><p></p><p>If evil characters gloat about the vileness is one thing, when the GM gloats about it as a narrator is totally different. The way you word things is also important.</p><p></p><p>Sounds like alot of work? Well its what you do everyday at work when dealing with co-workers or when you are just communicating with a person. As a DM, you are not there just for your enjoyment, you're responsible for the other players as well. It disturbs me to see DMs who don't care about their player's feelings.</p><p></p><p>Now players also need to speak up and make their feelings known so the DM can correct it. Give them a freebie first blunder...though if they do it repeatedly...perhaps this DM is not the one you want to play with.</p></blockquote><p></p>
[QUOTE="KitanaVorr, post: 594633, member: 9167"] Yes...that is a pretty insensitive line I would have to agree. I would be slightly offended by that. I'm running a mature themed game that is going to be pretty harsh in the IC thread. Reading this thread has made me think about it. I'm introducing ethnic tension in this game and sometimes I'm afraid my players won't understand it (they all don't seem to quite understand yet) and I hope that after the game perhaps it will be a learning experience. I think that approaching mature subjects in your game (as long as you warn your players about this far ahead of time and repeatedly until they get it in their heads) is a good thing. However the real difficulty lies in how you handle the mature subject matter. Personally I think that if you're going to include it, you should do some research on it. If you want to include rape, go read up on the statistics and the emotional impact of it. Ditto with miscarriages, etc. I think that as a GM you are obligated to have done [I]some[/I] research before introducing it into your game...I know I wouldn't be too happy if a GM used a mature topic without understanding at all what it really is about. Especially if I know something about it. If evil characters gloat about the vileness is one thing, when the GM gloats about it as a narrator is totally different. The way you word things is also important. Sounds like alot of work? Well its what you do everyday at work when dealing with co-workers or when you are just communicating with a person. As a DM, you are not there just for your enjoyment, you're responsible for the other players as well. It disturbs me to see DMs who don't care about their player's feelings. Now players also need to speak up and make their feelings known so the DM can correct it. Give them a freebie first blunder...though if they do it repeatedly...perhaps this DM is not the one you want to play with. [/QUOTE]
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