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Vile Poverty
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<blockquote data-quote="Goblyns Hoard" data-source="post: 2667759" data-attributes="member: 19970"><p>And on a game play side</p><p></p><p>Aus_Snow - I like the idea a great deal, particularly for the examples wuyanei gave above. However I have to say the implementation is a little dull. I don't mean any offense to you by that but it reminds me of the 'Good Poisons' in the BOED - just an attempt to arm the other side of the moral compass with the same weapons. What I'd like to see would be something where it gives them a really different set of abilities. The problem is that I really don't see how as your proposals all work well and seem to fit with what I think you're getting at. Ultimately the feats give them a chance at some flavour and the vile strike/damage reduction is just uping their combat effectiveness. Maybe it would be worth saying that you have to select certain feats according to who your 'sponsor' is - so beastial stuff for a Malarite civilization hater and more tyrannical type things for the champion of the 'spartan' church. That makes the <s>player</s> character have to fit in with the ethos of whoever is providing his power - where a good VOP sponsor may be less likely to care about the method than the motive.</p></blockquote><p></p>
[QUOTE="Goblyns Hoard, post: 2667759, member: 19970"] And on a game play side Aus_Snow - I like the idea a great deal, particularly for the examples wuyanei gave above. However I have to say the implementation is a little dull. I don't mean any offense to you by that but it reminds me of the 'Good Poisons' in the BOED - just an attempt to arm the other side of the moral compass with the same weapons. What I'd like to see would be something where it gives them a really different set of abilities. The problem is that I really don't see how as your proposals all work well and seem to fit with what I think you're getting at. Ultimately the feats give them a chance at some flavour and the vile strike/damage reduction is just uping their combat effectiveness. Maybe it would be worth saying that you have to select certain feats according to who your 'sponsor' is - so beastial stuff for a Malarite civilization hater and more tyrannical type things for the champion of the 'spartan' church. That makes the [S]player[/S] character have to fit in with the ethos of whoever is providing his power - where a good VOP sponsor may be less likely to care about the method than the motive. [/QUOTE]
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