Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
VillageWorks
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="CCotD" data-source="post: 3310945" data-attributes="member: 48859"><p>Village Works Review.</p><p></p><p>Village works is an awesome buy if you need a quick, decently detailed village where interiors are not needed. The texturing work is very good and the amount of different types of exteriors walls that are included allows for pretty much any building a person can think of. The ability to mix and match the different walls, makes this set a good buy if the game played does not need to use interiors. This is great for getting up and running with a village in the shortest amount of time. I use Village works for my <a href="http://www.privateerpress.com/" target="_blank">Warmachine</a> games as well as <a href="http://www.wizards.com/default.asp?x=dnd/minis" target="_blank">Dungeons and Dragons Miniatures</a> games. It would work well anytime a quant medieval look is necessary. I have used this set with <a href="http://www.rezolutiondt.com/" target="_blank">Rezolution</a> to create some of the more haunting locals along with the modern Mayhem sets.</p><p></p><p>There are set buildings in the set like the stone hut, stable and the mill. But the real value in Village Works is the ability to modify buildings or create them from scratch. Match the right plaster wall with the correct stone base wall and you have a custom building. Add a roof and your done. Change the stone base or the plaster wall with the same roof and you have a different building. There are props to create a a more believable medieval town. There are textures for stone, stucco and wood exteriors. There is a bridge. There is a water wheel if someone wants to have a mill. This set comes with some various ground tiles that are nice to use if you need a creek or narrow river. A pond tile and a bog tile. There are templates for tents that would be used with a tournament or visiting dignitary. There are also props to fill the streets with to make the town come alive. There are shipping crates, a cart, food stands, etc. The instructions on how to bring it all together are ver well done. All that a person needs is their imagination. This is where the strength of World Works products come into play. Being able to cut short a wall to change the way the wall fits with another part of the building is great. You cannot get that from Resin terrain.</p><p></p><p>The set comes with paper miniatures that you can use to get up and running as quickly as possible. I’ll admit I’m a metal miniatures fan (ok, I’ll accept plastic, but I like the 3d look of the mini’s and I like painting them) but the paper mini’s are not bad. They just aren’t metal or plastic mini’s.</p><p></p><p>There are no interior walls. A separate set called <a href="http://worldworksgames.com/store/index.php?main_page=product_info&cPath=2_4&products_id=18" target="_blank">Pubs and Inns</a> will provide the interiors to the buildings. So Role players will need both sets in order to create a town where the player characters would be at home in. Not that I find this too disturbing as I first purchased Village Works to give my war gaming terrain a boost without bankrupting me. And this set has done this very well. Which brings me to the bridge. The bridge while nicely detailed is very narrow and the cart included in the set would not make it across the bridge, a single small mini would make it across the bridge but that is it. Great for the defender, until he wants to chase the enemy down and destroy them. </p><p></p><p>Village Works is a great buy for those who need a village quickly, economically and without a lot of fuss.</p></blockquote><p></p>
[QUOTE="CCotD, post: 3310945, member: 48859"] Village Works Review. Village works is an awesome buy if you need a quick, decently detailed village where interiors are not needed. The texturing work is very good and the amount of different types of exteriors walls that are included allows for pretty much any building a person can think of. The ability to mix and match the different walls, makes this set a good buy if the game played does not need to use interiors. This is great for getting up and running with a village in the shortest amount of time. I use Village works for my [url=http://www.privateerpress.com/]Warmachine[/url] games as well as [url=http://www.wizards.com/default.asp?x=dnd/minis]Dungeons and Dragons Miniatures[/url] games. It would work well anytime a quant medieval look is necessary. I have used this set with [url=http://www.rezolutiondt.com/]Rezolution[/url] to create some of the more haunting locals along with the modern Mayhem sets. There are set buildings in the set like the stone hut, stable and the mill. But the real value in Village Works is the ability to modify buildings or create them from scratch. Match the right plaster wall with the correct stone base wall and you have a custom building. Add a roof and your done. Change the stone base or the plaster wall with the same roof and you have a different building. There are props to create a a more believable medieval town. There are textures for stone, stucco and wood exteriors. There is a bridge. There is a water wheel if someone wants to have a mill. This set comes with some various ground tiles that are nice to use if you need a creek or narrow river. A pond tile and a bog tile. There are templates for tents that would be used with a tournament or visiting dignitary. There are also props to fill the streets with to make the town come alive. There are shipping crates, a cart, food stands, etc. The instructions on how to bring it all together are ver well done. All that a person needs is their imagination. This is where the strength of World Works products come into play. Being able to cut short a wall to change the way the wall fits with another part of the building is great. You cannot get that from Resin terrain. The set comes with paper miniatures that you can use to get up and running as quickly as possible. I’ll admit I’m a metal miniatures fan (ok, I’ll accept plastic, but I like the 3d look of the mini’s and I like painting them) but the paper mini’s are not bad. They just aren’t metal or plastic mini’s. There are no interior walls. A separate set called [url=http://worldworksgames.com/store/index.php?main_page=product_info&cPath=2_4&products_id=18]Pubs and Inns[/url] will provide the interiors to the buildings. So Role players will need both sets in order to create a town where the player characters would be at home in. Not that I find this too disturbing as I first purchased Village Works to give my war gaming terrain a boost without bankrupting me. And this set has done this very well. Which brings me to the bridge. The bridge while nicely detailed is very narrow and the cart included in the set would not make it across the bridge, a single small mini would make it across the bridge but that is it. Great for the defender, until he wants to chase the enemy down and destroy them. Village Works is a great buy for those who need a village quickly, economically and without a lot of fuss. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
VillageWorks
Top