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Villain class: armoured reaver
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<blockquote data-quote="hong" data-source="post: 3405679" data-attributes="member: 537"><p>Sample characters:</p><p></p><p></p><p><strong>3rd level armoured reaver:</strong></p><p></p><p>CR 3; Medium humanoid (human); HD 3d12+6 (31 hp); Init +1; Spd 20 ft; AC 18 (touch 10, flat-footed 18); BAB +3; Grap +6; Atk +7 melee (1d12+4/x3, greataxe) or +4 ranged (1d10/19-20, heavy crossbow); SQ armoured reaver abilities; AL LE; SV Fort +6, Ref +3, Will +4; Str 16, Dex 12, Con 14, Int 12, Wis 10, Cha 10.</p><p></p><p>Skills: Concentration +8, Balance +1, Climb +3, Jump +3, Tumble +1, Knowledge (martial lore) +7, Ride +7, Swim -3, Intimidate +6.</p><p></p><p>Feats: Weapon Focus (greataxe), Iron Will, Power Attack.</p><p></p><p>Maneuvers: 1/encounter, max 2nd level, from Iron Heart and Tiger Claw schools.</p><p></p><p>Equipment: greatsword, heavy crossbow, masterwork half-plate.</p><p></p><p></p><p></p><p><strong>5th level armoured reaver:</strong></p><p></p><p>CR 5; Medium humanoid (human); HD 5d12+15 (53 hp); Init +2; Spd 20 ft; AC 20 (touch 10, flat-footed 20); BAB +5; Grap +9; Atk +11 melee (1d10+7/x3, +1 glaive) or +8 ranged (1d10/19-20, masterwork heavy crossbow); S/R 5 ft/10 ft; SQ DR 1/-, armoured reaver abilities; AL LE; SV Fort +9, Ref +5, Will +5; Str 18, Dex 14, Con 16, Int 12, Wis 10, Cha 10.</p><p></p><p>Skills: Concentration +11, Balance +4, Climb +6, Jump +6, Tumble +4, Knowledge (martial lore) +9, Ride +10, Swim +0, Intimidate +8.</p><p></p><p>Feats: Weapon Focus (glaive), Iron Will, Power Attack, Combat Reflexes.</p><p></p><p>Maneuvers: 1/encounter, max 3rd level, from Iron Heart and Stone Dragon schools.</p><p></p><p>Equipment: +1 glaive, masterwork heavy crossbow, +1 half-plate.</p><p></p><p></p><p></p><p><strong>10th level armoured reaver:</strong></p><p></p><p>CR 10; Medium humanoid (human); HD 10d12+50 (120 hp); Init +3; Spd 30 ft; AC 25 (touch 13, flat-footed 22); BAB +10; Grap +16; Atk +19/+14 melee (2d6+13/19-20, +2 greatsword) or +14 ranged (1d10/19-20, masterwork heavy crossbow); SQ DR 2/-, wildcard feat, armoured reaver abilities; AL LE; SV Fort +14, Ref +9, Will +10; Str 22, Dex 16, Con 20, Int 14, Wis 12, Cha 12.</p><p></p><p>Skills: Concentration +18, Balance +15, Climb +18, Jump +18, Tumble +15, Knowledge (martial lore) +15, Ride +16, Swim +17, Intimidate +14.</p><p></p><p>Feats: Weapon Focus (greatsword), Iron Will, Power Attack, Weapon Specialisation (greatsword), Cleave, Improved Bull Rush.</p><p></p><p>Stances: 1, max 5th level, from Iron Heart and Tiger Claw schools.</p><p></p><p>Maneuvers: 3/encounter, max 5th level, from Iron Heart and Tiger Claw schools.</p><p></p><p>Equipment: +2 greatsword, masterwork heavy crossbow, +2 mithral breastplate, gauntlets of ogre power +2, amulet of health +2.</p><p></p><p></p><p></p><p><strong>15th level armoured reaver:</strong></p><p></p><p>CR 15; Medium humanoid (human); HD 15d12+105 (208 hp); Init +7; Spd 30 ft; AC 29 (touch 14, flat-footed 25); BAB +15; Grap +23; Atk +28/+23/+18 melee (1d10+17/17-20, +3 bastard sword); SQ DR 3/-, wildcard feat, armoured reaver abilities; AL LE; SV Fort +23, Ref +16, Will +15; Str 26, Dex 18, Con 24, Int 14, Wis 12, Cha 12.</p><p></p><p>Skills: Concentration +24, Balance +21, Climb +25, Jump +25, Tumble +21, Knowledge (martial lore) +20, Ride +22, Swim +24, Intimidate +19.</p><p></p><p>Feats: Weapon Focus (bastard sword), Iron Will, Power Attack, Weapon Specialisation (bastard sword), Cleave, Improved Sunder, Greater Weapon Focus (bastard sword), Improved Critical (bastard sword), Improved Initiative.</p><p></p><p>Stances: 2, max 8th level, from Iron Heart and Diamond Mind schools.</p><p></p><p>Maneuvers: 5/encounter, max 8th level, from Iron Heart and Diamond Mind schools.</p><p></p><p>Equipment: +3 bastard sword, +3 mithral breastplate.</p><p></p><p></p><p></p><p><strong>20th level armoured reaver:</strong></p><p></p><p>CR 20; Medium humanoid (human); HD 20d12+180 (315 hp); Init +9; Spd 30 ft; AC 35 (touch 15, flat-footed 30); BAB +20; Grap +30; Atk +37/+32/+27/+22 melee (1d10+24/17-20, +3 bastard sword) or +20 ranged (1d10/19-20, masterwork heavy crossbow); SQ DR 5/-, 2 wildcard feats, armoured reaver abilities; AL LE; SV Fort +31, Ref +21, Will +20; Str 30, Dex 20, Con 28, Int 16, Wis 14, Cha 14.</p><p></p><p>Skills: Concentration +32, Balance +27, Climb +32, Jump +32, Tumble +27, Knowledge (martial lore) +26, Ride +28, Swim +31, Intimidate +25.</p><p></p><p>Feats: Weapon Focus (bastard sword), Iron Will, Power Attack, Weapon Specialisation (bastard sword), Cleave, Improved Sunder, Greater Weapon Focus (bastard sword), Improved Critical (bastard sword), Improved Initiative, Greater Weapon Specialisation (bastard sword), Combat Expertise.</p><p></p><p>Stances: 3, max 9th level, from Iron Heart and Diamond Mind schools.</p><p></p><p>Maneuvers: 6/encounter, max 9th level, from Iron Heart and Diamond Mind schools.</p><p></p><p>Equipment: +5 bastard sword, +5 mithral breastplate.</p></blockquote><p></p>
[QUOTE="hong, post: 3405679, member: 537"] Sample characters: [b]3rd level armoured reaver:[/b] CR 3; Medium humanoid (human); HD 3d12+6 (31 hp); Init +1; Spd 20 ft; AC 18 (touch 10, flat-footed 18); BAB +3; Grap +6; Atk +7 melee (1d12+4/x3, greataxe) or +4 ranged (1d10/19-20, heavy crossbow); SQ armoured reaver abilities; AL LE; SV Fort +6, Ref +3, Will +4; Str 16, Dex 12, Con 14, Int 12, Wis 10, Cha 10. Skills: Concentration +8, Balance +1, Climb +3, Jump +3, Tumble +1, Knowledge (martial lore) +7, Ride +7, Swim -3, Intimidate +6. Feats: Weapon Focus (greataxe), Iron Will, Power Attack. Maneuvers: 1/encounter, max 2nd level, from Iron Heart and Tiger Claw schools. Equipment: greatsword, heavy crossbow, masterwork half-plate. [b]5th level armoured reaver:[/b] CR 5; Medium humanoid (human); HD 5d12+15 (53 hp); Init +2; Spd 20 ft; AC 20 (touch 10, flat-footed 20); BAB +5; Grap +9; Atk +11 melee (1d10+7/x3, +1 glaive) or +8 ranged (1d10/19-20, masterwork heavy crossbow); S/R 5 ft/10 ft; SQ DR 1/-, armoured reaver abilities; AL LE; SV Fort +9, Ref +5, Will +5; Str 18, Dex 14, Con 16, Int 12, Wis 10, Cha 10. Skills: Concentration +11, Balance +4, Climb +6, Jump +6, Tumble +4, Knowledge (martial lore) +9, Ride +10, Swim +0, Intimidate +8. Feats: Weapon Focus (glaive), Iron Will, Power Attack, Combat Reflexes. Maneuvers: 1/encounter, max 3rd level, from Iron Heart and Stone Dragon schools. Equipment: +1 glaive, masterwork heavy crossbow, +1 half-plate. [b]10th level armoured reaver:[/b] CR 10; Medium humanoid (human); HD 10d12+50 (120 hp); Init +3; Spd 30 ft; AC 25 (touch 13, flat-footed 22); BAB +10; Grap +16; Atk +19/+14 melee (2d6+13/19-20, +2 greatsword) or +14 ranged (1d10/19-20, masterwork heavy crossbow); SQ DR 2/-, wildcard feat, armoured reaver abilities; AL LE; SV Fort +14, Ref +9, Will +10; Str 22, Dex 16, Con 20, Int 14, Wis 12, Cha 12. Skills: Concentration +18, Balance +15, Climb +18, Jump +18, Tumble +15, Knowledge (martial lore) +15, Ride +16, Swim +17, Intimidate +14. Feats: Weapon Focus (greatsword), Iron Will, Power Attack, Weapon Specialisation (greatsword), Cleave, Improved Bull Rush. Stances: 1, max 5th level, from Iron Heart and Tiger Claw schools. Maneuvers: 3/encounter, max 5th level, from Iron Heart and Tiger Claw schools. Equipment: +2 greatsword, masterwork heavy crossbow, +2 mithral breastplate, gauntlets of ogre power +2, amulet of health +2. [b]15th level armoured reaver:[/b] CR 15; Medium humanoid (human); HD 15d12+105 (208 hp); Init +7; Spd 30 ft; AC 29 (touch 14, flat-footed 25); BAB +15; Grap +23; Atk +28/+23/+18 melee (1d10+17/17-20, +3 bastard sword); SQ DR 3/-, wildcard feat, armoured reaver abilities; AL LE; SV Fort +23, Ref +16, Will +15; Str 26, Dex 18, Con 24, Int 14, Wis 12, Cha 12. Skills: Concentration +24, Balance +21, Climb +25, Jump +25, Tumble +21, Knowledge (martial lore) +20, Ride +22, Swim +24, Intimidate +19. Feats: Weapon Focus (bastard sword), Iron Will, Power Attack, Weapon Specialisation (bastard sword), Cleave, Improved Sunder, Greater Weapon Focus (bastard sword), Improved Critical (bastard sword), Improved Initiative. Stances: 2, max 8th level, from Iron Heart and Diamond Mind schools. Maneuvers: 5/encounter, max 8th level, from Iron Heart and Diamond Mind schools. Equipment: +3 bastard sword, +3 mithral breastplate. [b]20th level armoured reaver:[/b] CR 20; Medium humanoid (human); HD 20d12+180 (315 hp); Init +9; Spd 30 ft; AC 35 (touch 15, flat-footed 30); BAB +20; Grap +30; Atk +37/+32/+27/+22 melee (1d10+24/17-20, +3 bastard sword) or +20 ranged (1d10/19-20, masterwork heavy crossbow); SQ DR 5/-, 2 wildcard feats, armoured reaver abilities; AL LE; SV Fort +31, Ref +21, Will +20; Str 30, Dex 20, Con 28, Int 16, Wis 14, Cha 14. Skills: Concentration +32, Balance +27, Climb +32, Jump +32, Tumble +27, Knowledge (martial lore) +26, Ride +28, Swim +31, Intimidate +25. Feats: Weapon Focus (bastard sword), Iron Will, Power Attack, Weapon Specialisation (bastard sword), Cleave, Improved Sunder, Greater Weapon Focus (bastard sword), Improved Critical (bastard sword), Improved Initiative, Greater Weapon Specialisation (bastard sword), Combat Expertise. Stances: 3, max 9th level, from Iron Heart and Diamond Mind schools. Maneuvers: 6/encounter, max 9th level, from Iron Heart and Diamond Mind schools. Equipment: +5 bastard sword, +5 mithral breastplate. [/QUOTE]
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Villain class: armoured reaver
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