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General Tabletop Discussion
*TTRPGs General
Vincent Baker on mechanics, system and fiction in RPGs
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<blockquote data-quote="pemerton" data-source="post: 9199592" data-attributes="member: 42582"><p>Perhaps you missed this in the AW rulebook (pp 194, 197):</p><p></p><p style="margin-left: 20px">Wilson corners Monk. “I scream at him, shove him, call him names. ‘Stay <well> away from Amni, you creepy little <person>.’ I’m going aggro on him.” “Cool,” I say. “Do you pull a weapon, or is it just shoving and yelling?” “Oh, yeah, no, it’s just shoving and yelling.” “Well, that’s fine,” I say, “but if he forces your hand, he takes 0-harm. I’m pretty sure that’s what he’s going to do. Do you want to roll for it anyway? Do you want to bring a weapon to bear after all? Oh hold on — I think you’re actually using the threat as leverage, you’re manipulating him, not going aggro. Want to roll+hot for that?” “Oh!” Wilson’s player says. “Yeah, yeah, that makes sense. Right on.”</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">. . .</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">Bluffing counts as seducing or manipulating, using the threat of violence for leverage. It’s legit for you to ask the player whether the character’s bluffing before letting her make the roll.</p><p></p><p>There is no limit on player agency: the player has to decide whether they are making a threat they will follow through on, or whether they are bluffing.</p></blockquote><p></p>
[QUOTE="pemerton, post: 9199592, member: 42582"] Perhaps you missed this in the AW rulebook (pp 194, 197): [indent]Wilson corners Monk. “I scream at him, shove him, call him names. ‘Stay <well> away from Amni, you creepy little <person>.’ I’m going aggro on him.” “Cool,” I say. “Do you pull a weapon, or is it just shoving and yelling?” “Oh, yeah, no, it’s just shoving and yelling.” “Well, that’s fine,” I say, “but if he forces your hand, he takes 0-harm. I’m pretty sure that’s what he’s going to do. Do you want to roll for it anyway? Do you want to bring a weapon to bear after all? Oh hold on — I think you’re actually using the threat as leverage, you’re manipulating him, not going aggro. Want to roll+hot for that?” “Oh!” Wilson’s player says. “Yeah, yeah, that makes sense. Right on.” . . . Bluffing counts as seducing or manipulating, using the threat of violence for leverage. It’s legit for you to ask the player whether the character’s bluffing before letting her make the roll.[/indent] There is no limit on player agency: the player has to decide whether they are making a threat they will follow through on, or whether they are bluffing. [/QUOTE]
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