Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Vince's Alternate Class Feature dump
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Tales and Chronicles" data-source="post: 7551438" data-attributes="member: 6871653"><p>Hey guys, here's my list of class modifications I wish to use for for futures games. Its not really a matter of balance; I want to changes to change the feel of some features. So, as always, if some of you would like to give it a look and comment, feel free to do so.</p><p></p><p>Thanks a lot.</p><p></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><strong>Barbarian</strong></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><strong>Alternate Feature: Rage</strong></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><span style="font-family: inherit">The sting from your foes' attacks fuel the mighty fury that burns within you. Each time an hostile creature hit you for 5 damage (after resistances, immunities or damage reduction) or more, mark a level of rage. You can also use your reaction to mark a level of rage when you fail a saving throw or a skill check. The levels of rage are cumulative. Your rage lasts for 1 minute. It ends and reset to 0 level of rage early if you are knocked unconscious or if your turn ends and you haven't attacked a hostile creature since your last turn or taken damage since then. You can also end your rage on your turn as a bonus action.</span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><span style="font-family: inherit"><strong>1.</strong> You have advantage on Strength checks and Strength saving throws.</span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><span style="font-family: inherit"><strong>2.</strong> Your melee attacks using your Strength deals +2 damage</span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><span style="font-family: inherit"><strong>3.</strong> You have resistance to Bludgeoning, Slashing and Piercing damage</span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><span style="font-family: inherit"><strong>4.</strong> Your melee attacks using your Strength deals +4 damage</span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><span style="font-family: inherit"><strong>5.</strong> After a hit from a melee attack using your Strength, the target's speed is reduced by 15 feet until the end of its next turn</span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><span style="font-family: inherit"><strong>6.</strong> After you hit an hostile creature with a melee attack using your Strength, you deal damage equals to half the damage you did on your damage roll to every creature within 5 feet.</span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><span style="font-family: inherit"></span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><strong>Bard</strong></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><strong>Alternate Feature: Class Proficiency</strong></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><span style="font-family: inherit">At 1st level, bards gain proficiency with Medium armors.</span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><span style="font-family: inherit"></span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><strong>Alternate Feature: Bonus Proficiency (Valor)</strong></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><span style="font-family: inherit">At 3rd level, the bard gain proficiency with Heavy armors, shields and martial weapons, which can be used as spellcasting focus.</span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><span style="font-family: inherit"></span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><strong>Alternate Feature: Bonus Proficiency (Sword)</strong></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><span style="font-family: inherit">At 3rd level, the bard gain proficiency with martial weapons, which can be used as spellcasting focus.</span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><span style="font-family: inherit"></span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><strong>Alternate Feature: Fighting Style (Sword)</strong></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><span style="font-family: inherit">The bard can select <strong>Great Weapon Fighting Style</strong> instead of the listed ones.</span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><span style="font-family: inherit"></span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><strong>Cleric</strong></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><strong>Alternate Feature: Divine Might</strong></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><span style="font-family: inherit">At level 8, the cleric can choose to gain either the Divine Strike or Potent Spellcasting. The extra damage from the Divine Strike feature use the element type as shown on the table.</span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><strong>Divine Strike Elemental Type</strong></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TABLE="width: 324"]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TR]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TH="align: center"]Domain[/TH]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TH="align: left"]Damage Type[/TH]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[/TR]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TR="bgcolor: #E0E5C1"]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD="align: center"]Knowledge[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD]Psychic[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[/TR]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TR]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD="align: center"]Life[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD]Radiant[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[/TR]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TR="bgcolor: #E0E5C1"]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD="align: center"]Light[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD]Radiant or Fire[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[/TR]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TR]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD="align: center"]Nature[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD]Cold, Fire or Lightning[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[/TR]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TR="bgcolor: #E0E5C1"]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD="align: center"]Tempest[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD]Thunder or Cold[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[/TR]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TR]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD="align: center"]Trickery[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD]Poison or Psychic[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[/TR]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TR="bgcolor: #E0E5C1"]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD="align: center"]War[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD]Same as weapon[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[/TR]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TR]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD="align: center"]Death[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD]Necrotic[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[/TR]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TR="bgcolor: #E0E5C1"]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD="align: center"]Forge[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD]Fire[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[/TR]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TR]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD="align: center"]Grave[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD]Radiant or Necrotic[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[/TR]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TR="bgcolor: #E0E5C1"]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD="align: center"]Order[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD]Psychic[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[/TR]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[/TABLE]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><strong></strong></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><strong>Druid</strong></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><strong>New feature: Druid Circle Feature (level 20)</strong></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><span style="font-family: inherit"><strong>Archdruid (Land)</strong>:</span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><span style="font-family: inherit">At the end of a long rest, you automatically add the Circle spells of the land where you finished the rest. You lose those extra spells when you take a long rest in another land.</span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><span style="font-family: inherit"></span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><span style="font-family: inherit"><strong>Master Shifter (Moon)</strong>:</span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><span style="font-family: inherit">You can use Wildshape a unlimited number of time.</span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><span style="font-family: inherit"></span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><span style="font-family: inherit"><strong>Night Watcher (Dream)</strong></span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><span style="font-family: inherit">You add the spells <em>Find the Path</em>, <em>Forbiddance</em> and <em>Heroe's Feast</em> to the available spells for your Walker in Dream feature. Those spell can be used at the end of a long rest only but follow the same rules otherwise.</span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><span style="font-family: inherit"></span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><span style="font-family: inherit"><strong>Spirit Friend (Shepherd)</strong></span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><span style="font-family: inherit">Your summoned creatures have resistance against non-magical attacks.</span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><span style="font-family: inherit"></span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><span style="font-family: inherit"><strong>Death Bloom (Spore)</strong></span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><span style="font-family: inherit">When your zombie die because of damage from an attack, it deals 3d6 Poison damage to every creature within 5 feet. Creatures that dies because of this damage are automaically raised as a <strong>Zombie</strong> with 1 hit point.</span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><span style="font-family: inherit"></span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><strong>New feature: Extra Attack (Land)</strong></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><span style="font-family: inherit">At 6th level, the druid can make a second attack when using the Attack action.</span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><span style="font-family: inherit"></span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><strong>Alternate Feature: Nature's Sanctuary (Land)</strong></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><span style="font-family: inherit">This features also affect fey creatures and elementals of CR 2 or less.</span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><span style="font-family: inherit"></span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><strong>Fighter</strong></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><strong>New Fighting Styles</strong></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><span style="font-family: inherit">At first level, you can choose these fighting styles.</span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><span style="font-family: inherit"></span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><span style="font-family: inherit"><strong>Artisan of War</strong> You gain two Skill proficiencies and two Tool proficiencies. You are also proficient in the use of improvised weapons.</span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><span style="font-family: inherit"><strong>Warder</strong> You only require 4 hours of sleep to gain the benefit of a long rest. You can see in dim light within 30 feet of you as if it were bright light, and in darkness as if it were dim light.</span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><span style="font-family: inherit"></span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><span style="font-family: inherit"><strong>Shielding</strong> When you take the Attack action while using a shield, you can sacrifice one attack to rise your shield, granting you 3/4 cover against ranged attacks. You lose this benefit the next time you make an attack.</span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><span style="font-family: inherit"></span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><span style="font-family: inherit"><strong>Skirmisher</strong> Attacks made with thrown weapons deal +2 damage on a hit. When you use thrown weapon to make an attack, you can automatically draw another thrown weapon as part of the attack.</span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><span style="font-family: inherit"></span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><span style="font-family: inherit"><strong>Well-traveled</strong> Your speed increases by 10 feet and non-magical difficult terrain does not require extra movement from you. You also gain proficiency in 2 languages and have advantage on Intelligence (History) checks.</span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><span style="font-family: inherit"></span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><strong>New feature: Destiny in Steel</strong></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><span style="font-family: inherit">At level 3, your favored piece of equipment becomes infused with a spark of your spectacular fate. Choose one non-magical weapon or armor you own. This item is now your destined item. Roll once on the magic item minor properties table and once one the quirk table (DMG p.143). At fighter level 7, you roll once on the artifact minor properties table (DMG p.289). At fighter level 14, you can roll on the major properties table (DMG p.290). You can spend a week of downtime to transfer your item's properties to a magic weapon or armor in your possession. The item lose all properties in the hands of another bearer.</span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><span style="font-family: inherit"></span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><strong>Monk</strong></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><strong></strong></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><strong>Alternate Feature: Elemental Disciplines (Way of the Four Elements)</strong></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><span style="font-family: inherit">The monk can select two elemental disciplines, instead of a single one at level 3, 6, 11 and 17.</span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><span style="font-family: inherit"></span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><strong>Ranger</strong></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><strong>Alternate Feature: Ranger's Hit Points</strong></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><span style="font-family: inherit">Rangers gain 2d6 hit points instead of 1d10 at 1st level and on level up.</span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><span style="font-family: inherit"></span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><strong>New Fighting Styles</strong></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><span style="font-family: inherit">At second level, you can choose these fighting styles.</span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><span style="font-family: inherit"></span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><span style="font-family: inherit"><strong>Beast Handler</strong> Beasts and familiar under your care gain 2d6 temporary hit points at the end of a long rest. They also gain +2 to AC, attack and damage rolls and saving throws. If you spend Hit Dice during a short rest, beasts under your care regain the same amount of healing.</span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><span style="font-family: inherit"></span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><span style="font-family: inherit"><strong>Warder</strong> You only require 4 hours of sleep to gain the benefit of a long rest. You can see in dim light within 30 feet of you as if it were bright light, and in darkness as if it were dim light.</span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><span style="font-family: inherit"></span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><span style="font-family: inherit"><strong>Skirmisher</strong> Attacks made with thrown weapons deal +2 damage on a hit. When you use thrown weapon to make an attack, you can automatically draw another thrown weapon as part of the attack.</span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><span style="font-family: inherit"></span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><span style="font-family: inherit"><strong>Well-traveled</strong> Your speed increases by 10 feet and non-magical difficult terrain does not require extra movement from you. You also gain proficiency in 2 languages and have advantage on Intelligence (History) checks.</span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><span style="font-family: inherit"></span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><strong>Alternate Feature: Bonus Spells</strong></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><span style="font-family: inherit">At 2nd level, the ranger' archetypes from the Player Handbook gain bonus spells.</span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><span style="font-family: inherit"></span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><strong>Hunter's Bonus Spells</strong></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TABLE="width: 324"]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TR]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TH="align: center"]Ranger level[/TH]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TH="align: left"]Spells[/TH]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[/TR]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TR="bgcolor: #E0E5C1"]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD="align: center"]3[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD]Heroism[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[/TR]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TR]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD="align: center"]5[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD]See Invisibility[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[/TR]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TR="bgcolor: #E0E5C1"]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD="align: center"]9[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD]Crusader's Mantle[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[/TR]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TR]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD="align: center"]13[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD]Faithful Hound[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[/TR]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TR="bgcolor: #E0E5C1"]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD="align: center"]17[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD]Mislead[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[/TR]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[/TABLE]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><strong>Beastmaster's Bonus Spells</strong></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TABLE="width: 324"]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TR]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TH="align: center"]Ranger level[/TH]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TH="align: left"]Spells[/TH]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[/TR]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TR="bgcolor: #E0E5C1"]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD="align: center"]3[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD]Find Familiar[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[/TR]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TR]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD="align: center"]5[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD]Enhance Ability[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[/TR]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TR="bgcolor: #E0E5C1"]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD="align: center"]9[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD]Conjure Animals[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[/TR]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TR]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD="align: center"]13[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD]Dominate Beast[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[/TR]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TR="bgcolor: #E0E5C1"]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD="align: center"]17[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD]Awaken[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[/TR]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[/TABLE]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><strong></strong></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><strong>Sorcerer</strong></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><strong>Alternate Feature: Spellcasting</strong></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><span style="font-family: inherit">The Sorcerer use the Spell Point rules. The Spell Point Cost table summarizes the cost spell points of slots from 1st to 9th level. Cantrips dont require slots and therefore don't require spell points. Instead of gaining a number of spell slots to cast your spells from the Spellcasting feature, you gain a pool of spell points instead. You expend a number of spell points to create a spell slot of a given level, and then use that slot to cast a spell. You can't reduce your spell points total to less than 0, and you regain all spent spell points when you finish a long rest. Spells of 6th level and higher are particularly taxing to cast. You can use spell points to create one slot of each level of 6th or higher. You can't create another slot of the same level until you finish a long rest. The number of spell points you have to spend is based on your level as a sorcerer, as shown in the Spell Points by Level table. Your level also determines the maximum level spell slot you can create.</span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><strong>Sorcerer's Spell Points Cost</strong></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TABLE="width: 324"]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TR]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TH="align: center"]Spell Level[/TH]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TH="align: left"]Spell Points Cost[/TH]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[/TR]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TR="bgcolor: #E0E5C1"]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD="align: center"]1st[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD]2[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[/TR]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TR]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD="align: center"]2nd[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD]3[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[/TR]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TR="bgcolor: #E0E5C1"]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD="align: center"]3rd[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD]5[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[/TR]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TR]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD="align: center"]4th[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD]6[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[/TR]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TR="bgcolor: #E0E5C1"]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD="align: center"]5th[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD]7[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[/TR]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TR]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD="align: center"]6th[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD]9[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[/TR]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TR="bgcolor: #E0E5C1"]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD="align: center"]7th[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD]10[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[/TR]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TR]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD="align: center"]8th[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD]11[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[/TR]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TR="bgcolor: #E0E5C1"]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD="align: center"]9th[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD]13[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[/TR]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[/TABLE]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><strong>Spell Points per Level</strong></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TABLE="width: 324"]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TR]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TH="align: center"]Level[/TH]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TH="align: center"]Spell Points[/TH]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TH="align: left"]Maxiumum Spell Level[/TH]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[/TR]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TR="bgcolor: #E0E5C1"]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD="align: center"]1st[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD="align: center"]4[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD]1st[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[/TR]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TR]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD="align: center"]2nd[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD="align: center"]6[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD]1st[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[/TR]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TR="bgcolor: #E0E5C1"]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD="align: center"]3rd[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD="align: center"]14[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD]2nd[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[/TR]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TR]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD="align: center"]4th[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD="align: center"]17[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD]2nd[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[/TR]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TR="bgcolor: #E0E5C1"]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD="align: center"]5th[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD="align: center"]27[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD]3rd[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[/TR]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TR]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD="align: center"]6th[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD="align: center"]32[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD]3rd[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[/TR]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TR="bgcolor: #E0E5C1"]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD="align: center"]7th[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD="align: center"]38[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD]4th[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[/TR]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TR]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD="align: center"]8th[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD="align: center"]44[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD]4th[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[/TR]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TR="bgcolor: #E0E5C1"]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD="align: center"]9th[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD="align: center"]57[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD]5th[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[/TR]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TR]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD="align: center"]10th[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD="align: center"]64[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD]5th[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[/TR]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TR="bgcolor: #E0E5C1"]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD="align: center"]11th[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD="align: center"]73[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD]6th[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[/TR]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TR]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD="align: center"]12th[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD="align: center"]73[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD]6th[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[/TR]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TR="bgcolor: #E0E5C1"]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD="align: center"]13th[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD="align: center"]83[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD]7th[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[/TR]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TR]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD="align: center"]14th[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD="align: center"]83[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD]7th[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[/TR]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TR="bgcolor: #E0E5C1"]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD="align: center"]15th[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD="align: center"]94[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD]8th[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[/TR]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TR]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD="align: center"]16th[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD="align: center"]94[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD]8th[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[/TR]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TR="bgcolor: #E0E5C1"]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD="align: center"]17th[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD="align: center"]107[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD]9th[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[/TR]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TR]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD="align: center"]18th[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD="align: center"]114[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD]9th[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[/TR]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TR="bgcolor: #E0E5C1"]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD="align: center"]19th[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD="align: center"]123[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD]9th[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[/TR]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TR]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD="align: center"]20th[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD="align: center"]133[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[TD]9th[/TD]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[/TR]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'">[/TABLE]</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><strong></strong></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><strong>Alternate Feature: Font of Magic</strong></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><span style="font-family: inherit">At 2nd level, you gain access to an deeper well of arcane powers deep within you. You add your Sorcerer level to your maximum number of Spell Points.</span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><span style="font-family: inherit"></span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><strong>Alternate Feature: Metamagic</strong></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><span style="font-family: inherit">At 3rd level, you choose two Metamagic options. You get gain another one at level 6, 10, 14 and 17.</span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><span style="font-family: inherit"></span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><strong>Alternate Feature: Wild Magic Bloodline</strong></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><strong>Spell Bombardment</strong></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><span style="font-family: inherit">This features can be applied a number of dice equals to your Charisma modifier (minimum 1) per turn.</span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><span style="font-family: inherit"></span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><strong>Alternate Feature: Divine Soul Origin</strong></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><strong>Favored by the Gods</strong></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><span style="font-family: inherit">Upon gaining this feature, you can choose instead to gain proficiency with Light and Medium armor, shield and one martial weapon of your choice.</span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><span style="font-family: inherit"></span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><strong>Empowered Healing</strong></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><span style="font-family: inherit">At level 6, you can decide to replace this feature with Extra Attack, allowing you to make a second attack when you take the Attack action.</span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><span style="font-family: inherit"></span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><strong>Warlock</strong></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><strong>Alternate Feature: Invocations</strong></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><span style="font-family: inherit">Spells granted by <em>Bewitching Whisper</em>, <em>Dreadful Word</em>, <em>Minion of Chaos</em>, <em>Mire the Mind</em>, <em>Sculptor of Flesh</em>, <em>Sign of Ill-Omen</em>, <em>Thief of Five Fates</em> can be cast once per long rest but do not require spell slots.</span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><span style="font-family: inherit"></span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><strong>New Invocations</strong></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><span style="font-family: inherit"><strong>Baleful Utterance</strong></span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><span style="font-family: inherit">As an action, you can destroy an unattended, non-magical object weighting 2 lbs or less within 15 feet instantly. You learn one language from Abyssal, Celestial, Infernal or Sylvan then choose 4 spells from your spell list. You can cast those spells in the language you selected, making them impossible to <em>Counterspell</em>.</span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><span style="font-family: inherit"><strong>Beshadowed Blast</strong> (Requires <em>Eldritch Blast</em>, Warlock level 9) Once per turn, one creature hit by a blast is unable to see beyond 15 feet away until the start of your next turn.</span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><span style="font-family: inherit"><strong>Breath of Night</strong> (Requires Warlock level 5)</span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><span style="font-family: inherit">You can cast <em>Fog Cloud</em> at-will.</span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><span style="font-family: inherit"><strong>Brimstone Blast</strong> (Requires <em>Eldritch Blast</em>)</span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><span style="font-family: inherit">You can change the force damage from your <em>Eldritch Blast</em>to fire damage. If you do so, the damage increases to 2d6.</span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><span style="font-family: inherit"><strong>Eldritch Chain</strong> (Requires <em>Eldritch Blast</em>, Warlock level 7) When you roll a critical hit with <em>Eldritch Blast</em>, you can deal the spell damage to another creature within 15 feet of the initial target.</span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><span style="font-family: inherit"><strong>Eldritch Line</strong> (Require <em>Eldritch Blast</em>, Warlock level 9)</span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><span style="font-family: inherit">As an action, a line 30 feet long and 10 feet wide blasts out from you in a direction you choose. Each creature in the line must make a Dexterity saving throw. A creature takes 2d10 force damage on a failed save, or half as much damage on a successful one. The spell still benefits from the effects of other invocations if the saving throw is failed.</span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><span style="font-family: inherit"><strong>Eldritch Doom</strong> (Requires <em>Eldritch Blast</em>, Warlock level 15) As an action, you can cast <em>Eldritch Blast</em> targeting all creatures in a 10 feet radius sphere within 60 feet. All creatures in the sphere must succeed at a Dexterity saving throw or take 4d10 force damage. The spell still benefits from the effects of other invocations if the saving throw is failed.</span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><span style="font-family: inherit"><strong>Flee the Scene</strong> (Requires Warlock level 7)</span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><span style="font-family: inherit">You can cast <em>Mislead</em> and <em>Misty Step</em> as part of the same action once per long rest without expending a spell slot.</span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><span style="font-family: inherit"><strong>Hellrime Blast</strong> (Requires <em>Eldritch Blast</em>)</span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><span style="font-family: inherit">Your <em>Eldritch Blast</em> deals cold damage instead of force damage. Once per turn, one creature hit by a blast can't take reactions until the start of its next turn.</span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><span style="font-family: inherit"><strong>Hideous Blow</strong> (Requires <em>Eldritch Blast</em>)</span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><span style="font-family: inherit">You can cast <em>Eldritch Blast</em> as a melee spell attack.</span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><span style="font-family: inherit"><strong>Ignore the Pyre</strong> (Requires Warlock level 7)</span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><span style="font-family: inherit">As an action, you can grant yourself resistance to Fire, Cold, Acid or Necrotic damage until your next rest. Once you use this feature, you can't use it again until you take a short rest.</span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><span style="font-family: inherit"><strong>Miasmic Cloud</strong> (Requires Warlock level 15)</span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><span style="font-family: inherit">You can cast <em>Cloudkill</em> and <em>Stinking Cloud</em> as part of the same action without using a spell slot. You are considered as concentrating on both of them at the same time and a failed concentration check lose both spells. You can use this feature again until you take a long rest.</span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><span style="font-family: inherit"></span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><strong>Wizard</strong></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><strong>Alternate Feature: Potent Cantrip</strong></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"><span style="font-family: inherit">At 6th level, you deal half-damage with your cantrips, even on a missed attack or successful save.</span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'BookSanity'"></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"></span></span></p><p><span style="color: #000000"><span style="font-family: inherit">;</span></span></p></blockquote><p></p>
[QUOTE="Tales and Chronicles, post: 7551438, member: 6871653"] Hey guys, here's my list of class modifications I wish to use for for futures games. Its not really a matter of balance; I want to changes to change the feel of some features. So, as always, if some of you would like to give it a look and comment, feel free to do so. Thanks a lot. [COLOR=#000000][FONT='inherit'][FONT=BookSanity][B]Barbarian[/B] [B]Alternate Feature: Rage[/B] [FONT=inherit]The sting from your foes' attacks fuel the mighty fury that burns within you. Each time an hostile creature hit you for 5 damage (after resistances, immunities or damage reduction) or more, mark a level of rage. You can also use your reaction to mark a level of rage when you fail a saving throw or a skill check. The levels of rage are cumulative. Your rage lasts for 1 minute. It ends and reset to 0 level of rage early if you are knocked unconscious or if your turn ends and you haven't attacked a hostile creature since your last turn or taken damage since then. You can also end your rage on your turn as a bonus action.[/FONT] [FONT=inherit][B]1.[/B] You have advantage on Strength checks and Strength saving throws.[/FONT] [FONT=inherit][B]2.[/B] Your melee attacks using your Strength deals +2 damage[/FONT] [FONT=inherit][B]3.[/B] You have resistance to Bludgeoning, Slashing and Piercing damage[/FONT] [FONT=inherit][B]4.[/B] Your melee attacks using your Strength deals +4 damage[/FONT] [FONT=inherit][B]5.[/B] After a hit from a melee attack using your Strength, the target's speed is reduced by 15 feet until the end of its next turn[/FONT] [FONT=inherit][B]6.[/B] After you hit an hostile creature with a melee attack using your Strength, you deal damage equals to half the damage you did on your damage roll to every creature within 5 feet. [/FONT] [B]Bard[/B] [B]Alternate Feature: Class Proficiency[/B] [FONT=inherit]At 1st level, bards gain proficiency with Medium armors. [/FONT] [B]Alternate Feature: Bonus Proficiency (Valor)[/B] [FONT=inherit]At 3rd level, the bard gain proficiency with Heavy armors, shields and martial weapons, which can be used as spellcasting focus. [/FONT] [B]Alternate Feature: Bonus Proficiency (Sword)[/B] [FONT=inherit]At 3rd level, the bard gain proficiency with martial weapons, which can be used as spellcasting focus. [/FONT] [B]Alternate Feature: Fighting Style (Sword)[/B] [FONT=inherit]The bard can select [B]Great Weapon Fighting Style[/B] instead of the listed ones. [/FONT] [B]Cleric[/B] [B]Alternate Feature: Divine Might[/B] [FONT=inherit]At level 8, the cleric can choose to gain either the Divine Strike or Potent Spellcasting. The extra damage from the Divine Strike feature use the element type as shown on the table.[/FONT] [B]Divine Strike Elemental Type[/B] [TABLE="width: 324"] [TR] [TH="align: center"]Domain[/TH] [TH="align: left"]Damage Type[/TH] [/TR] [TR="bgcolor: #E0E5C1"] [TD="align: center"]Knowledge[/TD] [TD]Psychic[/TD] [/TR] [TR] [TD="align: center"]Life[/TD] [TD]Radiant[/TD] [/TR] [TR="bgcolor: #E0E5C1"] [TD="align: center"]Light[/TD] [TD]Radiant or Fire[/TD] [/TR] [TR] [TD="align: center"]Nature[/TD] [TD]Cold, Fire or Lightning[/TD] [/TR] [TR="bgcolor: #E0E5C1"] [TD="align: center"]Tempest[/TD] [TD]Thunder or Cold[/TD] [/TR] [TR] [TD="align: center"]Trickery[/TD] [TD]Poison or Psychic[/TD] [/TR] [TR="bgcolor: #E0E5C1"] [TD="align: center"]War[/TD] [TD]Same as weapon[/TD] [/TR] [TR] [TD="align: center"]Death[/TD] [TD]Necrotic[/TD] [/TR] [TR="bgcolor: #E0E5C1"] [TD="align: center"]Forge[/TD] [TD]Fire[/TD] [/TR] [TR] [TD="align: center"]Grave[/TD] [TD]Radiant or Necrotic[/TD] [/TR] [TR="bgcolor: #E0E5C1"] [TD="align: center"]Order[/TD] [TD]Psychic[/TD] [/TR] [/TABLE] [B] Druid[/B] [B]New feature: Druid Circle Feature (level 20)[/B] [FONT=inherit][B]Archdruid (Land)[/B]:[/FONT] [FONT=inherit]At the end of a long rest, you automatically add the Circle spells of the land where you finished the rest. You lose those extra spells when you take a long rest in another land. [/FONT] [FONT=inherit][B]Master Shifter (Moon)[/B]:[/FONT] [FONT=inherit]You can use Wildshape a unlimited number of time. [/FONT] [FONT=inherit][B]Night Watcher (Dream)[/B][/FONT] [FONT=inherit]You add the spells [I]Find the Path[/I], [I]Forbiddance[/I] and [I]Heroe's Feast[/I] to the available spells for your Walker in Dream feature. Those spell can be used at the end of a long rest only but follow the same rules otherwise. [/FONT] [FONT=inherit][B]Spirit Friend (Shepherd)[/B][/FONT] [FONT=inherit]Your summoned creatures have resistance against non-magical attacks. [/FONT] [FONT=inherit][B]Death Bloom (Spore)[/B][/FONT] [FONT=inherit]When your zombie die because of damage from an attack, it deals 3d6 Poison damage to every creature within 5 feet. Creatures that dies because of this damage are automaically raised as a [B]Zombie[/B] with 1 hit point. [/FONT] [B]New feature: Extra Attack (Land)[/B] [FONT=inherit]At 6th level, the druid can make a second attack when using the Attack action. [/FONT] [B]Alternate Feature: Nature's Sanctuary (Land)[/B] [FONT=inherit]This features also affect fey creatures and elementals of CR 2 or less. [/FONT] [B]Fighter[/B] [B]New Fighting Styles[/B] [FONT=inherit]At first level, you can choose these fighting styles. [/FONT] [FONT=inherit][B]Artisan of War[/B] You gain two Skill proficiencies and two Tool proficiencies. You are also proficient in the use of improvised weapons.[/FONT] [/FONT] [FONT=BookSanity][FONT=inherit][B]Warder[/B] You only require 4 hours of sleep to gain the benefit of a long rest. You can see in dim light within 30 feet of you as if it were bright light, and in darkness as if it were dim light. [/FONT] [FONT=inherit][B]Shielding[/B] When you take the Attack action while using a shield, you can sacrifice one attack to rise your shield, granting you 3/4 cover against ranged attacks. You lose this benefit the next time you make an attack. [/FONT] [FONT=inherit][B]Skirmisher[/B] Attacks made with thrown weapons deal +2 damage on a hit. When you use thrown weapon to make an attack, you can automatically draw another thrown weapon as part of the attack. [/FONT] [FONT=inherit][B]Well-traveled[/B] Your speed increases by 10 feet and non-magical difficult terrain does not require extra movement from you. You also gain proficiency in 2 languages and have advantage on Intelligence (History) checks. [/FONT] [B]New feature: Destiny in Steel[/B] [FONT=inherit]At level 3, your favored piece of equipment becomes infused with a spark of your spectacular fate. Choose one non-magical weapon or armor you own. This item is now your destined item. Roll once on the magic item minor properties table and once one the quirk table (DMG p.143). At fighter level 7, you roll once on the artifact minor properties table (DMG p.289). At fighter level 14, you can roll on the major properties table (DMG p.290). You can spend a week of downtime to transfer your item's properties to a magic weapon or armor in your possession. The item lose all properties in the hands of another bearer. [/FONT] [B]Monk [/B] [B]Alternate Feature: Elemental Disciplines (Way of the Four Elements)[/B] [FONT=inherit]The monk can select two elemental disciplines, instead of a single one at level 3, 6, 11 and 17. [/FONT] [B]Ranger[/B] [B]Alternate Feature: Ranger's Hit Points[/B] [FONT=inherit]Rangers gain 2d6 hit points instead of 1d10 at 1st level and on level up. [/FONT] [B]New Fighting Styles[/B] [FONT=inherit]At second level, you can choose these fighting styles. [/FONT] [FONT=inherit][B]Beast Handler[/B] Beasts and familiar under your care gain 2d6 temporary hit points at the end of a long rest. They also gain +2 to AC, attack and damage rolls and saving throws. If you spend Hit Dice during a short rest, beasts under your care regain the same amount of healing. [/FONT] [FONT=inherit][B]Warder[/B] You only require 4 hours of sleep to gain the benefit of a long rest. You can see in dim light within 30 feet of you as if it were bright light, and in darkness as if it were dim light. [/FONT] [FONT=inherit][B]Skirmisher[/B] Attacks made with thrown weapons deal +2 damage on a hit. When you use thrown weapon to make an attack, you can automatically draw another thrown weapon as part of the attack. [/FONT] [FONT=inherit][B]Well-traveled[/B] Your speed increases by 10 feet and non-magical difficult terrain does not require extra movement from you. You also gain proficiency in 2 languages and have advantage on Intelligence (History) checks. [/FONT] [B]Alternate Feature: Bonus Spells[/B] [FONT=inherit]At 2nd level, the ranger' archetypes from the Player Handbook gain bonus spells. [/FONT] [B]Hunter's Bonus Spells[/B] [TABLE="width: 324"] [TR] [TH="align: center"]Ranger level[/TH] [TH="align: left"]Spells[/TH] [/TR] [TR="bgcolor: #E0E5C1"] [TD="align: center"]3[/TD] [TD]Heroism[/TD] [/TR] [TR] [TD="align: center"]5[/TD] [TD]See Invisibility[/TD] [/TR] [TR="bgcolor: #E0E5C1"] [TD="align: center"]9[/TD] [TD]Crusader's Mantle[/TD] [/TR] [TR] [TD="align: center"]13[/TD] [TD]Faithful Hound[/TD] [/TR] [TR="bgcolor: #E0E5C1"] [TD="align: center"]17[/TD] [TD]Mislead[/TD] [/TR] [/TABLE] [B]Beastmaster's Bonus Spells[/B] [TABLE="width: 324"] [TR] [TH="align: center"]Ranger level[/TH] [TH="align: left"]Spells[/TH] [/TR] [TR="bgcolor: #E0E5C1"] [TD="align: center"]3[/TD] [TD]Find Familiar[/TD] [/TR] [TR] [TD="align: center"]5[/TD] [TD]Enhance Ability[/TD] [/TR] [TR="bgcolor: #E0E5C1"] [TD="align: center"]9[/TD] [TD]Conjure Animals[/TD] [/TR] [TR] [TD="align: center"]13[/TD] [TD]Dominate Beast[/TD] [/TR] [TR="bgcolor: #E0E5C1"] [TD="align: center"]17[/TD] [TD]Awaken[/TD] [/TR] [/TABLE] [B] Sorcerer[/B] [B]Alternate Feature: Spellcasting[/B] [FONT=inherit]The Sorcerer use the Spell Point rules. The Spell Point Cost table summarizes the cost spell points of slots from 1st to 9th level. Cantrips dont require slots and therefore don't require spell points. Instead of gaining a number of spell slots to cast your spells from the Spellcasting feature, you gain a pool of spell points instead. You expend a number of spell points to create a spell slot of a given level, and then use that slot to cast a spell. You can't reduce your spell points total to less than 0, and you regain all spent spell points when you finish a long rest. Spells of 6th level and higher are particularly taxing to cast. You can use spell points to create one slot of each level of 6th or higher. You can't create another slot of the same level until you finish a long rest. The number of spell points you have to spend is based on your level as a sorcerer, as shown in the Spell Points by Level table. Your level also determines the maximum level spell slot you can create.[/FONT] [/FONT] [FONT=BookSanity][B]Sorcerer's Spell Points Cost[/B] [TABLE="width: 324"] [TR] [TH="align: center"]Spell Level[/TH] [TH="align: left"]Spell Points Cost[/TH] [/TR] [TR="bgcolor: #E0E5C1"] [TD="align: center"]1st[/TD] [TD]2[/TD] [/TR] [TR] [TD="align: center"]2nd[/TD] [TD]3[/TD] [/TR] [TR="bgcolor: #E0E5C1"] [TD="align: center"]3rd[/TD] [TD]5[/TD] [/TR] [TR] [TD="align: center"]4th[/TD] [TD]6[/TD] [/TR] [TR="bgcolor: #E0E5C1"] [TD="align: center"]5th[/TD] [TD]7[/TD] [/TR] [TR] [TD="align: center"]6th[/TD] [TD]9[/TD] [/TR] [TR="bgcolor: #E0E5C1"] [TD="align: center"]7th[/TD] [TD]10[/TD] [/TR] [TR] [TD="align: center"]8th[/TD] [TD]11[/TD] [/TR] [TR="bgcolor: #E0E5C1"] [TD="align: center"]9th[/TD] [TD]13[/TD] [/TR] [/TABLE] [B]Spell Points per Level[/B] [TABLE="width: 324"] [TR] [TH="align: center"]Level[/TH] [TH="align: center"]Spell Points[/TH] [TH="align: left"]Maxiumum Spell Level[/TH] [/TR] [TR="bgcolor: #E0E5C1"] [TD="align: center"]1st[/TD] [TD="align: center"]4[/TD] [TD]1st[/TD] [/TR] [TR] [TD="align: center"]2nd[/TD] [TD="align: center"]6[/TD] [TD]1st[/TD] [/TR] [TR="bgcolor: #E0E5C1"] [TD="align: center"]3rd[/TD] [TD="align: center"]14[/TD] [TD]2nd[/TD] [/TR] [TR] [TD="align: center"]4th[/TD] [TD="align: center"]17[/TD] [TD]2nd[/TD] [/TR] [TR="bgcolor: #E0E5C1"] [TD="align: center"]5th[/TD] [TD="align: center"]27[/TD] [TD]3rd[/TD] [/TR] [TR] [TD="align: center"]6th[/TD] [TD="align: center"]32[/TD] [TD]3rd[/TD] [/TR] [TR="bgcolor: #E0E5C1"] [TD="align: center"]7th[/TD] [TD="align: center"]38[/TD] [TD]4th[/TD] [/TR] [TR] [TD="align: center"]8th[/TD] [TD="align: center"]44[/TD] [TD]4th[/TD] [/TR] [TR="bgcolor: #E0E5C1"] [TD="align: center"]9th[/TD] [TD="align: center"]57[/TD] [TD]5th[/TD] [/TR] [TR] [TD="align: center"]10th[/TD] [TD="align: center"]64[/TD] [TD]5th[/TD] [/TR] [TR="bgcolor: #E0E5C1"] [TD="align: center"]11th[/TD] [TD="align: center"]73[/TD] [TD]6th[/TD] [/TR] [TR] [TD="align: center"]12th[/TD] [TD="align: center"]73[/TD] [TD]6th[/TD] [/TR] [TR="bgcolor: #E0E5C1"] [TD="align: center"]13th[/TD] [TD="align: center"]83[/TD] [TD]7th[/TD] [/TR] [TR] [TD="align: center"]14th[/TD] [TD="align: center"]83[/TD] [TD]7th[/TD] [/TR] [TR="bgcolor: #E0E5C1"] [TD="align: center"]15th[/TD] [TD="align: center"]94[/TD] [TD]8th[/TD] [/TR] [TR] [TD="align: center"]16th[/TD] [TD="align: center"]94[/TD] [TD]8th[/TD] [/TR] [TR="bgcolor: #E0E5C1"] [TD="align: center"]17th[/TD] [TD="align: center"]107[/TD] [TD]9th[/TD] [/TR] [TR] [TD="align: center"]18th[/TD] [TD="align: center"]114[/TD] [TD]9th[/TD] [/TR] [TR="bgcolor: #E0E5C1"] [TD="align: center"]19th[/TD] [TD="align: center"]123[/TD] [TD]9th[/TD] [/TR] [TR] [TD="align: center"]20th[/TD] [TD="align: center"]133[/TD] [TD]9th[/TD] [/TR] [/TABLE] [B] Alternate Feature: Font of Magic[/B] [FONT=inherit]At 2nd level, you gain access to an deeper well of arcane powers deep within you. You add your Sorcerer level to your maximum number of Spell Points. [/FONT] [B]Alternate Feature: Metamagic[/B] [FONT=inherit]At 3rd level, you choose two Metamagic options. You get gain another one at level 6, 10, 14 and 17. [/FONT] [B]Alternate Feature: Wild Magic Bloodline[/B] [B]Spell Bombardment[/B] [FONT=inherit]This features can be applied a number of dice equals to your Charisma modifier (minimum 1) per turn. [/FONT] [B]Alternate Feature: Divine Soul Origin[/B] [B]Favored by the Gods[/B] [FONT=inherit]Upon gaining this feature, you can choose instead to gain proficiency with Light and Medium armor, shield and one martial weapon of your choice. [/FONT] [B]Empowered Healing[/B] [FONT=inherit]At level 6, you can decide to replace this feature with Extra Attack, allowing you to make a second attack when you take the Attack action. [/FONT] [B]Warlock[/B] [B]Alternate Feature: Invocations[/B] [FONT=inherit]Spells granted by [I]Bewitching Whisper[/I], [I]Dreadful Word[/I], [I]Minion of Chaos[/I], [I]Mire the Mind[/I], [I]Sculptor of Flesh[/I], [I]Sign of Ill-Omen[/I], [I]Thief of Five Fates[/I] can be cast once per long rest but do not require spell slots. [/FONT] [B]New Invocations[/B] [FONT=inherit][B]Baleful Utterance[/B][/FONT] [FONT=inherit]As an action, you can destroy an unattended, non-magical object weighting 2 lbs or less within 15 feet instantly. You learn one language from Abyssal, Celestial, Infernal or Sylvan then choose 4 spells from your spell list. You can cast those spells in the language you selected, making them impossible to [I]Counterspell[/I].[/FONT] [FONT=inherit][B]Beshadowed Blast[/B] (Requires [I]Eldritch Blast[/I], Warlock level 9) Once per turn, one creature hit by a blast is unable to see beyond 15 feet away until the start of your next turn.[/FONT] [FONT=inherit][B]Breath of Night[/B] (Requires Warlock level 5)[/FONT] [FONT=inherit]You can cast [I]Fog Cloud[/I] at-will.[/FONT] [FONT=inherit][B]Brimstone Blast[/B] (Requires [I]Eldritch Blast[/I])[/FONT] [FONT=inherit]You can change the force damage from your [I]Eldritch Blast[/I]to fire damage. If you do so, the damage increases to 2d6.[/FONT] [FONT=inherit][B]Eldritch Chain[/B] (Requires [I]Eldritch Blast[/I], Warlock level 7) When you roll a critical hit with [I]Eldritch Blast[/I], you can deal the spell damage to another creature within 15 feet of the initial target.[/FONT] [FONT=inherit][B]Eldritch Line[/B] (Require [I]Eldritch Blast[/I], Warlock level 9)[/FONT] [FONT=inherit]As an action, a line 30 feet long and 10 feet wide blasts out from you in a direction you choose. Each creature in the line must make a Dexterity saving throw. A creature takes 2d10 force damage on a failed save, or half as much damage on a successful one. The spell still benefits from the effects of other invocations if the saving throw is failed.[/FONT] [/FONT] [FONT=BookSanity][FONT=inherit][B]Eldritch Doom[/B] (Requires [I]Eldritch Blast[/I], Warlock level 15) As an action, you can cast [I]Eldritch Blast[/I] targeting all creatures in a 10 feet radius sphere within 60 feet. All creatures in the sphere must succeed at a Dexterity saving throw or take 4d10 force damage. The spell still benefits from the effects of other invocations if the saving throw is failed.[/FONT] [FONT=inherit][B]Flee the Scene[/B] (Requires Warlock level 7)[/FONT] [FONT=inherit]You can cast [I]Mislead[/I] and [I]Misty Step[/I] as part of the same action once per long rest without expending a spell slot.[/FONT] [FONT=inherit][B]Hellrime Blast[/B] (Requires [I]Eldritch Blast[/I])[/FONT] [FONT=inherit]Your [I]Eldritch Blast[/I] deals cold damage instead of force damage. Once per turn, one creature hit by a blast can't take reactions until the start of its next turn.[/FONT] [FONT=inherit][B]Hideous Blow[/B] (Requires [I]Eldritch Blast[/I])[/FONT] [FONT=inherit]You can cast [I]Eldritch Blast[/I] as a melee spell attack.[/FONT] [FONT=inherit][B]Ignore the Pyre[/B] (Requires Warlock level 7)[/FONT] [FONT=inherit]As an action, you can grant yourself resistance to Fire, Cold, Acid or Necrotic damage until your next rest. Once you use this feature, you can't use it again until you take a short rest.[/FONT] [FONT=inherit][B]Miasmic Cloud[/B] (Requires Warlock level 15)[/FONT] [FONT=inherit]You can cast [I]Cloudkill[/I] and [I]Stinking Cloud[/I] as part of the same action without using a spell slot. You are considered as concentrating on both of them at the same time and a failed concentration check lose both spells. You can use this feature again until you take a long rest. [/FONT] [B]Wizard[/B] [B]Alternate Feature: Potent Cantrip[/B] [FONT=inherit]At 6th level, you deal half-damage with your cantrips, even on a missed attack or successful save.[/FONT] [/FONT] [/FONT][/COLOR] [COLOR=#000000][FONT='inherit'];[/FONT][/COLOR] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Vince's Alternate Class Feature dump
Top