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Vince's Alternate Class Feature dump
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<blockquote data-quote="Tales and Chronicles" data-source="post: 7551818" data-attributes="member: 6871653"><p>Thank you a lot! I dont know of much of it will make it in game, but I had fun going over each class trying to change some things I found personally un-fun. I still have to see with my table if those changes look interesting to them or not. I know the barbarian's alternate Rage will be liked because I spoke to them about it already, and many other little things are simple buff to the class, so nothing to lose there. </p><p></p><p>As for the fighting style, I (personally) like the idea to have a lot of choices, making Champions more appealing with their bonus FS and giving the martial class different modular features to have more than ''more damage'' choices. </p><p></p><p>My next step is to see if I want to modify the Monk to be ''resource-less'' or not. I dont like the Ki pool, but so many features use it that removing it requires a lot of work.</p></blockquote><p></p>
[QUOTE="Tales and Chronicles, post: 7551818, member: 6871653"] Thank you a lot! I dont know of much of it will make it in game, but I had fun going over each class trying to change some things I found personally un-fun. I still have to see with my table if those changes look interesting to them or not. I know the barbarian's alternate Rage will be liked because I spoke to them about it already, and many other little things are simple buff to the class, so nothing to lose there. As for the fighting style, I (personally) like the idea to have a lot of choices, making Champions more appealing with their bonus FS and giving the martial class different modular features to have more than ''more damage'' choices. My next step is to see if I want to modify the Monk to be ''resource-less'' or not. I dont like the Ki pool, but so many features use it that removing it requires a lot of work. [/QUOTE]
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