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Violence and D&D: Is "Murderhobo" Essential to D&D?
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<blockquote data-quote="Mistwell" data-source="post: 8020062" data-attributes="member: 2525"><p>While it is not essential to play hobomurderers in D&D, I think it is essential that the game at least support that type of play for those who choose to play that way. It's as essential to support that model as it is to support political intrigue, exploration, investigative, and other types of common play models that various groups enjoy.</p><p></p><p>If it's not your thing, then I hope your thing sees support as well. But, I sure hope the game continues to support hobomurder style too, because I often enjoy it. When life in the real world gets super serious and you're playing with you lifelong pals online who are scattered around the nation now and have families and are also experiencing super serious lives, it's pretty damn fun to just murderhobo sometimes. Sometimes, you just are not in the mood for moral quandaries or serious roleplay.</p><p></p><p>It's funny, in my teens the game started out with murderhobo style in the 80s for me, then it moved to heavy intrigue and investigation and lots of deep role playing in my 30s, and now that I have reached my 50s we're back into murderhobo style. Consider that, if it's not your thing right now, it might once again be your thing in the future too.</p></blockquote><p></p>
[QUOTE="Mistwell, post: 8020062, member: 2525"] While it is not essential to play hobomurderers in D&D, I think it is essential that the game at least support that type of play for those who choose to play that way. It's as essential to support that model as it is to support political intrigue, exploration, investigative, and other types of common play models that various groups enjoy. If it's not your thing, then I hope your thing sees support as well. But, I sure hope the game continues to support hobomurder style too, because I often enjoy it. When life in the real world gets super serious and you're playing with you lifelong pals online who are scattered around the nation now and have families and are also experiencing super serious lives, it's pretty damn fun to just murderhobo sometimes. Sometimes, you just are not in the mood for moral quandaries or serious roleplay. It's funny, in my teens the game started out with murderhobo style in the 80s for me, then it moved to heavy intrigue and investigation and lots of deep role playing in my 30s, and now that I have reached my 50s we're back into murderhobo style. Consider that, if it's not your thing right now, it might once again be your thing in the future too. [/QUOTE]
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Violence and D&D: Is "Murderhobo" Essential to D&D?
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