Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Violence and D&D: Is "Murderhobo" Essential to D&D?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Oofta" data-source="post: 8020063" data-attributes="member: 6801845"><p>Should Batman kill The Joker? I mean, I get it. Largely thanks to the comic-book panic of the 50s and because people love recurring villains, Batman doesn't kill. Well, except when he does but that's another story.</p><p></p><p>But take The Joker. No matter how many times Batman sends him to Arkham, the Joker <em>always</em> escapes. Like every time. Every time Joker escapes he terrorizes the city, usually with a pretty high body count. At what point does the moral calculation change to saving innocent lives by ending the threat once and for all?</p><p></p><p>It's the same with some TV shows. The protagonists have just mowed down a couple dozen nameless guards, have the BBEG in their sites but then let him go. Why? Because if they kill the BBEG they'll "be just like him". Seriously dude? You saw him kill your own mother, you know if you don't kill him he'll set off a doomsday device that will take out half the city and <em>now</em> you've decided to be a pacifist?</p><p></p><p>Which kind of goes back to something I was thinking about starting which is Crime and Punishment in D&D. What if you don't have prisons? What happens when there are no authorities to turn the bad guys over to? What happens when the BBEG is running away and you know he's planning on releasing a magical plague to wipe out half the city? Actions or inaction of the PCs matter.</p><p></p><p>Generally speaking the PCs in my campaign are not dealing with petty theft or minor crimes when they cross paths with criminals. They're either dealing with murderous cults trying to stop atrocities or are effectively fighting the front lines of an ongoing war. If they're fighting a hostile aberration, it's because that outsider is at the forefront of an invasion not because they broke into the aberration's house to steal shiny stuff.</p><p></p><p>End of the day, yes, it is just a game. If the PCs can find a way to make peace or avoid conflict altogether, fantastic. If they just want to wade in and start hacking the bad guys? We can do that too. I don't encourage either approach (I don't use XP). </p><p></p><p>My big takeaway? Is the group having fun? Are we telling a story we enjoy? If so, we're doing it right.</p></blockquote><p></p>
[QUOTE="Oofta, post: 8020063, member: 6801845"] Should Batman kill The Joker? I mean, I get it. Largely thanks to the comic-book panic of the 50s and because people love recurring villains, Batman doesn't kill. Well, except when he does but that's another story. But take The Joker. No matter how many times Batman sends him to Arkham, the Joker [I]always[/I] escapes. Like every time. Every time Joker escapes he terrorizes the city, usually with a pretty high body count. At what point does the moral calculation change to saving innocent lives by ending the threat once and for all? It's the same with some TV shows. The protagonists have just mowed down a couple dozen nameless guards, have the BBEG in their sites but then let him go. Why? Because if they kill the BBEG they'll "be just like him". Seriously dude? You saw him kill your own mother, you know if you don't kill him he'll set off a doomsday device that will take out half the city and [I]now[/I] you've decided to be a pacifist? Which kind of goes back to something I was thinking about starting which is Crime and Punishment in D&D. What if you don't have prisons? What happens when there are no authorities to turn the bad guys over to? What happens when the BBEG is running away and you know he's planning on releasing a magical plague to wipe out half the city? Actions or inaction of the PCs matter. Generally speaking the PCs in my campaign are not dealing with petty theft or minor crimes when they cross paths with criminals. They're either dealing with murderous cults trying to stop atrocities or are effectively fighting the front lines of an ongoing war. If they're fighting a hostile aberration, it's because that outsider is at the forefront of an invasion not because they broke into the aberration's house to steal shiny stuff. End of the day, yes, it is just a game. If the PCs can find a way to make peace or avoid conflict altogether, fantastic. If they just want to wade in and start hacking the bad guys? We can do that too. I don't encourage either approach (I don't use XP). My big takeaway? Is the group having fun? Are we telling a story we enjoy? If so, we're doing it right. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Violence and D&D: Is "Murderhobo" Essential to D&D?
Top