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Violence and D&D: Is "Murderhobo" Essential to D&D?
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<blockquote data-quote="aco175" data-source="post: 8020253" data-attributes="member: 27385"><p>I loved 80s TV with all the low morality that went with it, when I was a teenager. There was also a few shows that did not kill such as A-Team and G.I. Joe cartoon where everyone would just get their weapons shot out of their hands or crawl out of the tank before it blew up. A-Team had all the bad guys rubbing their heads and crawling away after the fight. We played a few games like this where the monsters were defeated and would end up crawling away or just be knocked out. </p><p></p><p>We talk about the 3 pillars of play with combat being one and if that was changed, maybe killing most things in an encounter would change. Some may be the 'killer DM' idea where if something managed to get away, the party would be screwed. Some is in how modules are/were set up where things are rewarded for killing. Some is just rolling dice and getting that bit of dopamine pleasure like checking your phone to see if someone liked your last post, but in a more safe and social way than drugs or alcohol.</p></blockquote><p></p>
[QUOTE="aco175, post: 8020253, member: 27385"] I loved 80s TV with all the low morality that went with it, when I was a teenager. There was also a few shows that did not kill such as A-Team and G.I. Joe cartoon where everyone would just get their weapons shot out of their hands or crawl out of the tank before it blew up. A-Team had all the bad guys rubbing their heads and crawling away after the fight. We played a few games like this where the monsters were defeated and would end up crawling away or just be knocked out. We talk about the 3 pillars of play with combat being one and if that was changed, maybe killing most things in an encounter would change. Some may be the 'killer DM' idea where if something managed to get away, the party would be screwed. Some is in how modules are/were set up where things are rewarded for killing. Some is just rolling dice and getting that bit of dopamine pleasure like checking your phone to see if someone liked your last post, but in a more safe and social way than drugs or alcohol. [/QUOTE]
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Violence and D&D: Is "Murderhobo" Essential to D&D?
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