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<blockquote data-quote="Kichwas" data-source="post: 9749513" data-attributes="member: 891"><p>Folks probably won't understand my perspective. Since I'm in the middle of working through it I'm not sure I fully understand it yet either.</p><p></p><p>This topic has been on my mind a LOT of late.</p><p></p><p>Especially after watching comparisons between the new Superman movie and the one where he was evil from a decade ago.</p><p></p><p>That's been a lot of cinema where lives are taken with no thought by people we're supposed to see as heroes.</p><p></p><p>Now... I grew up with what is likely a lot more violence than the average person. I'm also a veteran, and I've met a number of people outside of that who made a choice to take life when they didn't have to. It's not glamorous. It's not cool. Your mind has to be pretty screwed up to be OK with casual death and violence all around you.</p><p></p><p>I've recently referred to the average tRPG PC as a serial killer - and that's not by mistake or exaggeration. PCs rarely even have the excuse of being forced into it by war.</p><p></p><p>One of the things I really hate about the modern hobby is the obsession with describing the kill move. If you've dealt with real violence you'd know that's just not entertaining.</p><p></p><p>We abstract it to 'hit points' not just as an easy mechanic, but because the body horror of this stuff is also otherwise not 'normal' to dwell on.</p><p></p><p>I don't want to turn my tRPG session into a trauma ward where we examine the after effects of all the violence. But I also am not able to not think about it. It just sticks in my mind and when I'm asked to say "how does it happen" after some move - it's like being dragged through it all.</p><p></p><p>So I don't want that. But I'm also bothered by the idea that a gang of serial killers just run around taking trophies from their victims like it's normal and the world has no reaction to it or any of the other violence going on.</p><p></p><p>It's probably why I spent most of my time in the hobby running and playing super hero RPGs before the modern Marvel era - so the idea that heroes never kill was firmly ingrained in us.</p><p></p><p>Lately I've been on a kick of arming my PCs with things like a staff, or reflavoring my spells as knockout magic.</p><p></p><p>But I don't know where I'm going to eventually land on this one. I'm starting to wonder if I'm not going to end up X-carding myself right out of the hobby.</p><p></p><p>The New Superman movie is like a reminder that heroes don't have to be killers. So maybe I'll go back to the super hero genre in the end.</p></blockquote><p></p>
[QUOTE="Kichwas, post: 9749513, member: 891"] Folks probably won't understand my perspective. Since I'm in the middle of working through it I'm not sure I fully understand it yet either. This topic has been on my mind a LOT of late. Especially after watching comparisons between the new Superman movie and the one where he was evil from a decade ago. That's been a lot of cinema where lives are taken with no thought by people we're supposed to see as heroes. Now... I grew up with what is likely a lot more violence than the average person. I'm also a veteran, and I've met a number of people outside of that who made a choice to take life when they didn't have to. It's not glamorous. It's not cool. Your mind has to be pretty screwed up to be OK with casual death and violence all around you. I've recently referred to the average tRPG PC as a serial killer - and that's not by mistake or exaggeration. PCs rarely even have the excuse of being forced into it by war. One of the things I really hate about the modern hobby is the obsession with describing the kill move. If you've dealt with real violence you'd know that's just not entertaining. We abstract it to 'hit points' not just as an easy mechanic, but because the body horror of this stuff is also otherwise not 'normal' to dwell on. I don't want to turn my tRPG session into a trauma ward where we examine the after effects of all the violence. But I also am not able to not think about it. It just sticks in my mind and when I'm asked to say "how does it happen" after some move - it's like being dragged through it all. So I don't want that. But I'm also bothered by the idea that a gang of serial killers just run around taking trophies from their victims like it's normal and the world has no reaction to it or any of the other violence going on. It's probably why I spent most of my time in the hobby running and playing super hero RPGs before the modern Marvel era - so the idea that heroes never kill was firmly ingrained in us. Lately I've been on a kick of arming my PCs with things like a staff, or reflavoring my spells as knockout magic. But I don't know where I'm going to eventually land on this one. I'm starting to wonder if I'm not going to end up X-carding myself right out of the hobby. The New Superman movie is like a reminder that heroes don't have to be killers. So maybe I'll go back to the super hero genre in the end. [/QUOTE]
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