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Violent Solutions to Peaceful Problems
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<blockquote data-quote="Reynard" data-source="post: 8632147" data-attributes="member: 467"><p>One thing i want from my players (any players, not just one particular group) that I rarely if ever get is PCs acting like living people, including (importantly) a desire to continue living. Not in a refusal of the call to action, or a fear of facing danger kind of way -- after all, the real world is full of soldiers and firefighters and mountain climbers and all sorts of folks who presumably want to live but choose danger for one reason or another -- but just a "make decisions that are likely to prolong their lives kind of way. Surrendering in the face of overwhelming odds is one of those kinds of choices.</p></blockquote><p></p>
[QUOTE="Reynard, post: 8632147, member: 467"] One thing i want from my players (any players, not just one particular group) that I rarely if ever get is PCs acting like living people, including (importantly) a desire to continue living. Not in a refusal of the call to action, or a fear of facing danger kind of way -- after all, the real world is full of soldiers and firefighters and mountain climbers and all sorts of folks who presumably want to live but choose danger for one reason or another -- but just a "make decisions that are likely to prolong their lives kind of way. Surrendering in the face of overwhelming odds is one of those kinds of choices. [/QUOTE]
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