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<blockquote data-quote="Uller" data-source="post: 252502" data-attributes="member: 413"><p>This is really kind of the point of spell casters...they can buff themselves and others up to be _superior_ to the frontline tank types in combat. But spells wear off (Haste only lasts one round per level and if you use it to cast two spells per round, then you really run out of spells quickly). A Fighter's combat effectiveness is constant as long has he can keep his hit points up. So like everyone said, you should generally try to have the party have to go through 3-5 challenging encounters per day. If the wizard spends all his resources (spells) in the first two fights, he'll be useless later. If he wisely chooses to conserve his strength, he'll be less effective in each fight, but able to participate throughout the adventure.</p><p></p><p>My party recently ran into this. We spent almost all our spells on two fights while exploring a small ruin only to be attacked by brigands in the night. They were on horse back and armed with short bows. We were on an open plain....with almost no spells...you can see where this is going. Half the party was bleeding on the ground and most of our henchmen were dead by he end of what would have been an easy fight if we had conserved our strength.</p></blockquote><p></p>
[QUOTE="Uller, post: 252502, member: 413"] This is really kind of the point of spell casters...they can buff themselves and others up to be _superior_ to the frontline tank types in combat. But spells wear off (Haste only lasts one round per level and if you use it to cast two spells per round, then you really run out of spells quickly). A Fighter's combat effectiveness is constant as long has he can keep his hit points up. So like everyone said, you should generally try to have the party have to go through 3-5 challenging encounters per day. If the wizard spends all his resources (spells) in the first two fights, he'll be useless later. If he wisely chooses to conserve his strength, he'll be less effective in each fight, but able to participate throughout the adventure. My party recently ran into this. We spent almost all our spells on two fights while exploring a small ruin only to be attacked by brigands in the night. They were on horse back and armed with short bows. We were on an open plain....with almost no spells...you can see where this is going. Half the party was bleeding on the ground and most of our henchmen were dead by he end of what would have been an easy fight if we had conserved our strength. [/QUOTE]
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