Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Virtual Table Top
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="AbdulAlhazred" data-source="post: 5685611" data-attributes="member: 82106"><p>Speaking as a developer... Yeah, you'd think that hiring the Maptool guys might work, except they are all really highly paid developers already. You've got a team of 5 or 6 core guys, each of which can scoff at $100k a year offer. They aren't coming cheap. I'm pretty sure WotC isn't paying anything like what they would need to pay to get the best of the best.</p><p></p><p>Beyond that there's a big difference between "yeah, we mess with this on our weekends and when we feel like, and someday feature X will get in there and bug Y will go away, and if person A on platform M can't seem to get it to work, well we'll look into it." and commercial software with commercial support and commercial software reliability, written to something resembling a schedule and conforming to something like a spec. Ironically the Maptool community probably can overall proceed faster, but they have no agenda. There's not some update they are aiming to get out. They're not promising a specific feature, or needing to get some tweak done for the release of some new rules. Management just can't live with "stuff will get done someday" and "dunno what that will cost, we'll tell you when we do it". </p><p></p><p>The thing is too, a piece of software developed as a hobby doesn't have to be designed with some kind of business strategy in mind. Maptool has NO good way to import anyone else's data (people have cobbled together macros to parse things like stat blocks, sort of). Sure, maybe it can be added, and then again maybe not, or maybe not at a reasonable cost. Nobody had to be paid to sit down and map that out and make sure it could happen, which is exactly the sort of things that keep WotC guys busy I'm sure. That and fighting fires. People are paying for the software, you GOTTA fight those fires RIGHT NOW, drop everything, put the fire out, get back to work, lost a week. </p><p></p><p>Free Software is just a different world from commercial software. There's a reason why things like OO and Linux and Apache are darned popular, because IF you do it right you can have some of the advantages of free and some of the advantages of commercial. I dunno if WotC could ever do that though. The whole thing is so bound up in their IP that it is unlikely.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 5685611, member: 82106"] Speaking as a developer... Yeah, you'd think that hiring the Maptool guys might work, except they are all really highly paid developers already. You've got a team of 5 or 6 core guys, each of which can scoff at $100k a year offer. They aren't coming cheap. I'm pretty sure WotC isn't paying anything like what they would need to pay to get the best of the best. Beyond that there's a big difference between "yeah, we mess with this on our weekends and when we feel like, and someday feature X will get in there and bug Y will go away, and if person A on platform M can't seem to get it to work, well we'll look into it." and commercial software with commercial support and commercial software reliability, written to something resembling a schedule and conforming to something like a spec. Ironically the Maptool community probably can overall proceed faster, but they have no agenda. There's not some update they are aiming to get out. They're not promising a specific feature, or needing to get some tweak done for the release of some new rules. Management just can't live with "stuff will get done someday" and "dunno what that will cost, we'll tell you when we do it". The thing is too, a piece of software developed as a hobby doesn't have to be designed with some kind of business strategy in mind. Maptool has NO good way to import anyone else's data (people have cobbled together macros to parse things like stat blocks, sort of). Sure, maybe it can be added, and then again maybe not, or maybe not at a reasonable cost. Nobody had to be paid to sit down and map that out and make sure it could happen, which is exactly the sort of things that keep WotC guys busy I'm sure. That and fighting fires. People are paying for the software, you GOTTA fight those fires RIGHT NOW, drop everything, put the fire out, get back to work, lost a week. Free Software is just a different world from commercial software. There's a reason why things like OO and Linux and Apache are darned popular, because IF you do it right you can have some of the advantages of free and some of the advantages of commercial. I dunno if WotC could ever do that though. The whole thing is so bound up in their IP that it is unlikely. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Virtual Table Top
Top