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<blockquote data-quote="Sigurd" data-source="post: 5280891" data-attributes="member: 19412"><p><strong>Selling your own product</strong></p><p></p><p>Restructuring the costs of a program simply because you don't want to pay that much is cheese. It is not that the DM version is more expensive. The player version is cheaper to give player only customers a break. They are reducing the function of a program to create a cheaper product and still have a market.</p><p></p><p>I never recommend the player only version because everyone should be able to DM. That's is how a table should work.</p><p></p><p></p><p>I am not going to tell anyone how to spend their money but neither am I going to tell a small software company how they can price their products. I find $40 a steal as a one time cost to play D&D online. Compare that to any online game or membership.</p><p></p><p>If you think less than a dollar a month for one year is too expensive to game online you are entitled to your opinion. In the end the price between the one time purchase and free is not that different so long as you use the software.</p><p></p><p>The far more important thing is that you are comfortable with the software and will you use it. Anything you use regularly will give you value, anything you don't use will be a waste.</p><p></p><p>By all means try maptool first because its free. Then try the demos and read the reviews for the other offerings. The idea works, and that is the more important message. If you want to game and there is nobody local there are certainly people online to game with.</p><p></p><p>I can't review the other offerings because I liked Fantasy Grounds so much I stayed with it and I use it regularly. I bought my product so, by now I might pay as much as fifteen cents an hour to play online. Of course if I make myself a coffee while I play that cost probably triples.</p><p></p><p>s</p></blockquote><p></p>
[QUOTE="Sigurd, post: 5280891, member: 19412"] [b]Selling your own product[/b] Restructuring the costs of a program simply because you don't want to pay that much is cheese. It is not that the DM version is more expensive. The player version is cheaper to give player only customers a break. They are reducing the function of a program to create a cheaper product and still have a market. I never recommend the player only version because everyone should be able to DM. That's is how a table should work. I am not going to tell anyone how to spend their money but neither am I going to tell a small software company how they can price their products. I find $40 a steal as a one time cost to play D&D online. Compare that to any online game or membership. If you think less than a dollar a month for one year is too expensive to game online you are entitled to your opinion. In the end the price between the one time purchase and free is not that different so long as you use the software. The far more important thing is that you are comfortable with the software and will you use it. Anything you use regularly will give you value, anything you don't use will be a waste. By all means try maptool first because its free. Then try the demos and read the reviews for the other offerings. The idea works, and that is the more important message. If you want to game and there is nobody local there are certainly people online to game with. I can't review the other offerings because I liked Fantasy Grounds so much I stayed with it and I use it regularly. I bought my product so, by now I might pay as much as fifteen cents an hour to play online. Of course if I make myself a coffee while I play that cost probably triples. s [/QUOTE]
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