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<blockquote data-quote="Xorne" data-source="post: 5281011" data-attributes="member: 61194"><p>I haven't used MapTools to play or run a game; over a year ago I set it up and played around with the map/token manipulation, and it seemed pretty cool. But what makes FG2 awesome for me?</p><p> </p><p>- 3D animated dice</p><p>- ruleset specific character sheet for many systems</p><p>- DM Story/Map/Image/Encounter/NPC/Item Database</p><p>- Easy exporting to make the above adventure database modular</p><p>- Fantastic community support</p><p>- 3D animated dice (they deserve two mentions)</p><p> </p><p>Now I don't <em>know</em> how well MapTools or any other VTT can do these things. I do know that I haven't really bothered to check, as I feel FG2 does these very, very well. When we bought our Full+Lite package for our gaming group of 7, I think it was $13 each in the end with the discount. I've spent $13 on a Hardee's value meal before. <img src="http://www.enworld.org/forum/images/smilies/blush.png" class="smilie" loading="lazy" alt=":blush:" title="Blush :blush:" data-shortname=":blush:" /></p><p> </p><p>I enjoy FG2 so much I made four tutorial videos to help new players get up and running (with a 4E D&D bias as that's what I play these days). They can be found at:</p><p><a href="http://www.fantasygrounds.com/forums/showthread.php?t=12665" target="_blank">Revised 4E Video Tutorials - Fantasy Grounds Message Boards</a></p><p> </p><p>But if you just want to see FG2, from a player & DM perspective (with some goofy voices narrating) then look at:</p><p><a href="http://www.livestream.com/fgii" target="_blank">Fantasy Grounds II - live streaming video powered by Livestream</a></p><p> </p><p>In the Video-On-Demand section pull up Example Encounter--gives a real good idea of how FG2 will work for you.</p></blockquote><p></p>
[QUOTE="Xorne, post: 5281011, member: 61194"] I haven't used MapTools to play or run a game; over a year ago I set it up and played around with the map/token manipulation, and it seemed pretty cool. But what makes FG2 awesome for me? - 3D animated dice - ruleset specific character sheet for many systems - DM Story/Map/Image/Encounter/NPC/Item Database - Easy exporting to make the above adventure database modular - Fantastic community support - 3D animated dice (they deserve two mentions) Now I don't [i]know[/i] how well MapTools or any other VTT can do these things. I do know that I haven't really bothered to check, as I feel FG2 does these very, very well. When we bought our Full+Lite package for our gaming group of 7, I think it was $13 each in the end with the discount. I've spent $13 on a Hardee's value meal before. :blush: I enjoy FG2 so much I made four tutorial videos to help new players get up and running (with a 4E D&D bias as that's what I play these days). They can be found at: [url=http://www.fantasygrounds.com/forums/showthread.php?t=12665]Revised 4E Video Tutorials - Fantasy Grounds Message Boards[/url] But if you just want to see FG2, from a player & DM perspective (with some goofy voices narrating) then look at: [url=http://www.livestream.com/fgii]Fantasy Grounds II - live streaming video powered by Livestream[/url] In the Video-On-Demand section pull up Example Encounter--gives a real good idea of how FG2 will work for you. [/QUOTE]
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