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<blockquote data-quote="moon_wizard" data-source="post: 5281044" data-attributes="member: 27657"><p>Disclaimer: I currently work for the company who makes Fantasy Grounds.</p><p></p><p>I used and reviewed quite a few tabletops for the past six years. I found Hecuva's list on his Battlegrounds site to be an excellent place to start. When I looked at VTT solutions, I look for customizability of the VTT to run the games I want to play with the rules/automation that I want in my games.</p><p></p><p>Originally, I chose Klooge, because it had the most customizability at the time. However, I ended up dropping it a few years later, due to the buggy behavior. During that time, I overhauled the 3.5E game definition files to add more features.</p><p></p><p>After another review of all the VTTs, I ended up choosing Fantasy Grounds, which had just released a new version (FG2) with vastly improved customizability. After joining that community, I rebuilt the d20 game definition, and built the 4E game definition from the bottom up.</p><p></p><p>I still feel that FG is the best for RPG-style games, which is why I joined the company six months ago and brought my work with me.</p><p></p><p>For more map-focused games, I agree that Battlegrounds and MapTools have very interesting map features. However, I tend to avoid dependency on any free products, since the development and support are typically spotty.</p><p></p><p>Summary</p><p>* FG - My choice, best customizability, easiest player experience</p><p>* Battlegrounds - Great for moving tokens on a map, good map features</p><p>* MapTools - Some map features, customizable with work, sporadic development and support</p><p>* Klooge - Good game automation, some map features, buggy</p><p>* Epic Table - Looks very interesting, but in perma-beta mode</p><p>* The rest - Not even in the same league</p><p></p><p>Cheers,</p><p>JPG</p></blockquote><p></p>
[QUOTE="moon_wizard, post: 5281044, member: 27657"] Disclaimer: I currently work for the company who makes Fantasy Grounds. I used and reviewed quite a few tabletops for the past six years. I found Hecuva's list on his Battlegrounds site to be an excellent place to start. When I looked at VTT solutions, I look for customizability of the VTT to run the games I want to play with the rules/automation that I want in my games. Originally, I chose Klooge, because it had the most customizability at the time. However, I ended up dropping it a few years later, due to the buggy behavior. During that time, I overhauled the 3.5E game definition files to add more features. After another review of all the VTTs, I ended up choosing Fantasy Grounds, which had just released a new version (FG2) with vastly improved customizability. After joining that community, I rebuilt the d20 game definition, and built the 4E game definition from the bottom up. I still feel that FG is the best for RPG-style games, which is why I joined the company six months ago and brought my work with me. For more map-focused games, I agree that Battlegrounds and MapTools have very interesting map features. However, I tend to avoid dependency on any free products, since the development and support are typically spotty. Summary * FG - My choice, best customizability, easiest player experience * Battlegrounds - Great for moving tokens on a map, good map features * MapTools - Some map features, customizable with work, sporadic development and support * Klooge - Good game automation, some map features, buggy * Epic Table - Looks very interesting, but in perma-beta mode * The rest - Not even in the same league Cheers, JPG [/QUOTE]
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