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<blockquote data-quote="wbcreighton" data-source="post: 5319279" data-attributes="member: 95065"><p>I think I didn't word my statement clearly. When I said "with Maptools you can ignore the rules or you can use a framework" I meant:</p><p></p><p>In order to use Maptools to run the game you can use it for the maps and handle the rules on your own or you can use a framework. In other words unless you find or make a framework adapted to your game rules do not expect it to be able to function the way FGII does. FGII is fully integrated with the ruleset and that is what you are paying for.</p><p></p><p>I definitely agree that if you used Maptools to just handle the maps it would be perfect.</p><p></p><p>When it comes to the technology required to make a game happen I agree with your evaluation. A VTT program, Skype, a chat log etc is all that is required.</p><p></p><p>I guess what I am looking at in FGII is a way to use the power of the program to help manage the data. Recording the chat log, keeping track of the char sheets, and providing an integrated ruleset. In order to accomplish that with MT you most likely need some kind of framework.</p></blockquote><p></p>
[QUOTE="wbcreighton, post: 5319279, member: 95065"] I think I didn't word my statement clearly. When I said "with Maptools you can ignore the rules or you can use a framework" I meant: In order to use Maptools to run the game you can use it for the maps and handle the rules on your own or you can use a framework. In other words unless you find or make a framework adapted to your game rules do not expect it to be able to function the way FGII does. FGII is fully integrated with the ruleset and that is what you are paying for. I definitely agree that if you used Maptools to just handle the maps it would be perfect. When it comes to the technology required to make a game happen I agree with your evaluation. A VTT program, Skype, a chat log etc is all that is required. I guess what I am looking at in FGII is a way to use the power of the program to help manage the data. Recording the chat log, keeping track of the char sheets, and providing an integrated ruleset. In order to accomplish that with MT you most likely need some kind of framework. [/QUOTE]
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