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Visions of Avarice trivializes melee encounters?
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<blockquote data-quote="Stalker0" data-source="post: 4810116" data-attributes="member: 5889"><p>I'm the DM<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>This combo has recently just arrived in my game, so right now I'm playing it out and allowing it as is. My wizard player has craft magic item, and so there is no reason he cannot have the items...nor do I consider adventurer's vault a big splatbook, the core books have way too few magic items.</p><p></p><p>Last time I used a solo I put with it a deva legionaire (MM2). The deva has the ability to take a condition from an ally. My solo razor hydra got the sleep combo of death, and the deva took it. The deva was coup de graced into nothingness, but it let the hydra survive the fight.</p><p></p><p>The biggest part of the combo is actually the earthroot staff, which provides a -3 saving throw penalty...and that's without the orb. On the flip side it doesn't do any critical damage, which we are starting to notice is actually a major aspect for a wizard, who has lots of attacks and tends to crit frequently.</p></blockquote><p></p>
[QUOTE="Stalker0, post: 4810116, member: 5889"] I'm the DM:) This combo has recently just arrived in my game, so right now I'm playing it out and allowing it as is. My wizard player has craft magic item, and so there is no reason he cannot have the items...nor do I consider adventurer's vault a big splatbook, the core books have way too few magic items. Last time I used a solo I put with it a deva legionaire (MM2). The deva has the ability to take a condition from an ally. My solo razor hydra got the sleep combo of death, and the deva took it. The deva was coup de graced into nothingness, but it let the hydra survive the fight. The biggest part of the combo is actually the earthroot staff, which provides a -3 saving throw penalty...and that's without the orb. On the flip side it doesn't do any critical damage, which we are starting to notice is actually a major aspect for a wizard, who has lots of attacks and tends to crit frequently. [/QUOTE]
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Visions of Avarice trivializes melee encounters?
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