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Visions of Avarice trivializes melee encounters?
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<blockquote data-quote="KarinsDad" data-source="post: 4810549" data-attributes="member: 2011"><p>I get it. If someone handwaves away the stupidity and pretends that they are 10 years old again, the spell works (btw, this "too much imagination" comment was just as insulting as your "lack of imagination" comments about me).</p><p></p><p>But, the players at my table are adults. Adults for whom some stupid rules jar.</p><p></p><p>Just because the word illusion is put into a power does not mean that it seems like an illusion in the game. Visions of Avarice seems more like telekinesis than illusion. You are pulled and held in this location does NOT sound like an illusion at all.</p><p></p><p>I've read over the illusion spells and very few of them seem (i.e. feel) like illusions, even mental illusions. Yup, anyone can put the rationalization in if forced to do so. It would just be better if one wasn't forced to do that.</p><p></p><p>And btw, I like many aspects of the game system. It doesn't feel like DND to me, but I like playing the game. This happens to be an area where I think they dropped the ball. They had nearly a year to come up with cool illusion design and they fubared. IMO.</p><p></p><p></p><p></p><p>Just FYI, the effects portion of the spell states that is illusory treasure, not just the flavor portion.</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 4810549, member: 2011"] I get it. If someone handwaves away the stupidity and pretends that they are 10 years old again, the spell works (btw, this "too much imagination" comment was just as insulting as your "lack of imagination" comments about me). But, the players at my table are adults. Adults for whom some stupid rules jar. Just because the word illusion is put into a power does not mean that it seems like an illusion in the game. Visions of Avarice seems more like telekinesis than illusion. You are pulled and held in this location does NOT sound like an illusion at all. I've read over the illusion spells and very few of them seem (i.e. feel) like illusions, even mental illusions. Yup, anyone can put the rationalization in if forced to do so. It would just be better if one wasn't forced to do that. And btw, I like many aspects of the game system. It doesn't feel like DND to me, but I like playing the game. This happens to be an area where I think they dropped the ball. They had nearly a year to come up with cool illusion design and they fubared. IMO. Just FYI, the effects portion of the spell states that is illusory treasure, not just the flavor portion. [/QUOTE]
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Visions of Avarice trivializes melee encounters?
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