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<blockquote data-quote="dave2008" data-source="post: 7854634" data-attributes="member: 83242"><p>1st: What edition on your playing? I am going to assume 5th. If that is not the case, then some of my comments may not be relevant.</p><p></p><p>2nd: Gods can prevent creatures from entering their divine realm via the plane shift spell. </p><p></p><p>3rd: The effects of Elysium are completely optional. However, if you want to use them, I would suggest a DC = the number of consecutive weeks. The 3rd edition DC is for a much higher range, so by 15th level that save DC you listed would be an auto-success for a few weeks.</p><p></p><p>OK, with that out of the way. I would make the deity require a quest be fulfilled prior to it allowing a audience. Depending on the god the nature of the quest could:</p><ul> <li data-xf-list-type="ul">Retrieve an artifact and deliver it to the god</li> <li data-xf-list-type="ul">Defeat a monster or follower of a rival god</li> <li data-xf-list-type="ul">Bring back a lost scroll or bit of ancient information</li> <li data-xf-list-type="ul">Bring a tribute (could be anything from the golden apples to a living phoenix)</li> <li data-xf-list-type="ul">Spread its faith in some way</li> <li data-xf-list-type="ul">etc., etc.</li> </ul><p>The quest could be revealed to the PC in dreams or by a divine emissary. This could also be an interesting way to give the PCs boons, blessings, or charms form the DMG to help them complete particularly dangerous quest or as a reward for doing so.</p></blockquote><p></p>
[QUOTE="dave2008, post: 7854634, member: 83242"] 1st: What edition on your playing? I am going to assume 5th. If that is not the case, then some of my comments may not be relevant. 2nd: Gods can prevent creatures from entering their divine realm via the plane shift spell. 3rd: The effects of Elysium are completely optional. However, if you want to use them, I would suggest a DC = the number of consecutive weeks. The 3rd edition DC is for a much higher range, so by 15th level that save DC you listed would be an auto-success for a few weeks. OK, with that out of the way. I would make the deity require a quest be fulfilled prior to it allowing a audience. Depending on the god the nature of the quest could: [LIST] [*]Retrieve an artifact and deliver it to the god [*]Defeat a monster or follower of a rival god [*]Bring back a lost scroll or bit of ancient information [*]Bring a tribute (could be anything from the golden apples to a living phoenix) [*]Spread its faith in some way [*]etc., etc. [/LIST] The quest could be revealed to the PC in dreams or by a divine emissary. This could also be an interesting way to give the PCs boons, blessings, or charms form the DMG to help them complete particularly dangerous quest or as a reward for doing so. [/QUOTE]
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