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General Tabletop Discussion
*TTRPGs General
Vitality Damage and Damage-based Special Attacks
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<blockquote data-quote="GlassJaw" data-source="post: 2330713" data-attributes="member: 22103"><p>Yeah, those rules seem overly complex to me as well.</p><p></p><p>I haven't looked at some of these special cases in detail but at first glance, I don't really see the need to change how poison works at all. If the poison inflicts ability damage besides Con, there's nothing to change at all.</p><p></p><p>If the poison inflicts Con damage, it lowers WP (and VP) accordingly. What's the problem?</p><p></p><p>I agree Energy Drain might be a bit more difficult. The loss of 5 hp's from being drained is supposed to emulate losing a HD's worth of hp's. This could just be taken from VP. Now you certainly could think of WP as "life force". I think I might lower the victim's WP by one for every level they lose. Con would remain the same however. This would just illustrate that the victim has lost some of this life force and can't take as much physical punishment anymore.</p><p></p><p>So sure, while some abilities will have to be handled slightly different with the VP/WP system, don't overthink things - take the path of least resistance. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="GlassJaw, post: 2330713, member: 22103"] Yeah, those rules seem overly complex to me as well. I haven't looked at some of these special cases in detail but at first glance, I don't really see the need to change how poison works at all. If the poison inflicts ability damage besides Con, there's nothing to change at all. If the poison inflicts Con damage, it lowers WP (and VP) accordingly. What's the problem? I agree Energy Drain might be a bit more difficult. The loss of 5 hp's from being drained is supposed to emulate losing a HD's worth of hp's. This could just be taken from VP. Now you certainly could think of WP as "life force". I think I might lower the victim's WP by one for every level they lose. Con would remain the same however. This would just illustrate that the victim has lost some of this life force and can't take as much physical punishment anymore. So sure, while some abilities will have to be handled slightly different with the VP/WP system, don't overthink things - take the path of least resistance. :) [/QUOTE]
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