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*Dungeons & Dragons
Vitality Dice: A damage variant
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<blockquote data-quote="Sadrik" data-source="post: 6714694" data-attributes="member: 14506"><p>I think you recover the Vitality Dice too often. Perhaps turn some of the speed of getting them back into a feat (recover action).</p><p></p><p>You have Defense 10+DEX+Shield</p><p></p><p>You have DR = to your armor -10.</p><p></p><p>You can reduce damage with your VD when you are hit 1dX+proficiency (X=HD type).</p><p></p><p>I would say you could use multiple VD per round.</p><p></p><p>I would change the VD to be Dodge Dice and have them be 1dX+DEX. Medium and heavy armor lowers DEX, this would give a reason why to have light armor, you can dodge better. </p><p></p><p>You have wounds = to your CON score.</p><p></p><p>I would divorce the CON score from the wounds. So that you do not have to calculate stuff as your CON score goes down. </p><p></p><p>I would eliminate the CON checks on short rests and long rests. Just say on a short rest you can get back 1 and at 10th you can get back 2. On a long rest you can get back half or if playing in a more heroic game you get back all. Recover wounds 1 per day with a medicine check recover 2. Cure wounds spell recovers 1 wound per level used. Healing word recovers one dodge die.</p></blockquote><p></p>
[QUOTE="Sadrik, post: 6714694, member: 14506"] I think you recover the Vitality Dice too often. Perhaps turn some of the speed of getting them back into a feat (recover action). You have Defense 10+DEX+Shield You have DR = to your armor -10. You can reduce damage with your VD when you are hit 1dX+proficiency (X=HD type). I would say you could use multiple VD per round. I would change the VD to be Dodge Dice and have them be 1dX+DEX. Medium and heavy armor lowers DEX, this would give a reason why to have light armor, you can dodge better. You have wounds = to your CON score. I would divorce the CON score from the wounds. So that you do not have to calculate stuff as your CON score goes down. I would eliminate the CON checks on short rests and long rests. Just say on a short rest you can get back 1 and at 10th you can get back 2. On a long rest you can get back half or if playing in a more heroic game you get back all. Recover wounds 1 per day with a medicine check recover 2. Cure wounds spell recovers 1 wound per level used. Healing word recovers one dodge die. [/QUOTE]
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Vitality Dice: A damage variant
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