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Vitality for Spells?
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<blockquote data-quote="0-hr" data-source="post: 3178660" data-attributes="member: 4734"><p>For the sake of completeness, here's the final recommendation I made to my GM:</p><p></p><p>- - - - -</p><p></p><p><strong></strong></p><p><strong>Maybe you could use Spell Points (pg.154 Unearthed Arcana) with a few modifications to make them reflect vitality or elan:</strong></p><p><strong></strong></p><p><strong>1) A caster regenerates 1/24th of their spell points every hour instead of by resting for the night.</strong></p><p><strong></strong></p><p><strong>2) After casting a spell, the caster must make it a WILL save DC (10+spell points expended) or grow increasingly tired, moving through the categories below:</strong></p><p><strong></strong></p><p><strong>tired: -1 STR & DEX</strong></p><p><strong>fatigued: -2 STR & DEX, cannot run or charge</strong></p><p><strong>winded: -4 STR & DEX, cannot run or charge</strong></p><p><strong>exhausted: -6 STR & DEX, moves at half speed</strong></p><p><strong>staggered: single move or standard action each round (plus still exhausted)</strong></p><p><strong>unconscious</strong></p><p><strong></strong></p><p><strong></strong></p><p><strong>I made "tired" and "winded" up. The rest are as per the SRD. If using this system, I would also override the written rules for recovering from fatigue and say you move up the scale 1 step per hour of rest (rather than it taking 8 hours to recover from fatigue). A custom cleric spell or two might also be in order to help fix up these conditions (ie. "Transfer Fatigue").</strong></p><p><strong></strong></p><p><strong>To insure that a frequent caster shows some signs of wear, you could say that a caster at less than half spell points is automatically fatigued (if not already) and one who is out of spell points is (at least) exhausted.</strong></p><p><strong></strong></p><p><strong></strong></p><p>- - - - -</p><p></p><p>If you see any glaring problems with the above, feel free to let me know (as otherwise we'll probably run into them in the middle of a session. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f615.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":confused:" title="Confused :confused:" data-smilie="5"data-shortname=":confused:" /> I can see that this might make spell caster weaker over-all, and that is acceptable given the other campaign parameters.</p></blockquote><p></p>
[QUOTE="0-hr, post: 3178660, member: 4734"] For the sake of completeness, here's the final recommendation I made to my GM: - - - - - [b] Maybe you could use Spell Points (pg.154 Unearthed Arcana) with a few modifications to make them reflect vitality or elan: 1) A caster regenerates 1/24th of their spell points every hour instead of by resting for the night. 2) After casting a spell, the caster must make it a WILL save DC (10+spell points expended) or grow increasingly tired, moving through the categories below: tired: -1 STR & DEX fatigued: -2 STR & DEX, cannot run or charge winded: -4 STR & DEX, cannot run or charge exhausted: -6 STR & DEX, moves at half speed staggered: single move or standard action each round (plus still exhausted) unconscious I made "tired" and "winded" up. The rest are as per the SRD. If using this system, I would also override the written rules for recovering from fatigue and say you move up the scale 1 step per hour of rest (rather than it taking 8 hours to recover from fatigue). A custom cleric spell or two might also be in order to help fix up these conditions (ie. "Transfer Fatigue"). To insure that a frequent caster shows some signs of wear, you could say that a caster at less than half spell points is automatically fatigued (if not already) and one who is out of spell points is (at least) exhausted. [/b] - - - - - If you see any glaring problems with the above, feel free to let me know (as otherwise we'll probably run into them in the middle of a session. :confused: I can see that this might make spell caster weaker over-all, and that is acceptable given the other campaign parameters. [/QUOTE]
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