KnowTheToe
First Post
When entering a town or city or introducing a combatant do you put any thought into the NPC's personality?
Do you use the DM's chart for random personality for store clerks, or do you just flink open the PHB & DMG and ask what the player want to buy or do you create a three dimensional personality including personal motivations? Is every farmer some poor bloke who is tired and has little to no information or do you develope their dreams and their strengths and weaknesses? Are mages boring men and women who will make anything for some coin, or is their more behind their flowing robes?
Does NPC personality make a big difference to your game? What do you do to make your PCs feel attached to your NPCs?
Do you use the DM's chart for random personality for store clerks, or do you just flink open the PHB & DMG and ask what the player want to buy or do you create a three dimensional personality including personal motivations? Is every farmer some poor bloke who is tired and has little to no information or do you develope their dreams and their strengths and weaknesses? Are mages boring men and women who will make anything for some coin, or is their more behind their flowing robes?
Does NPC personality make a big difference to your game? What do you do to make your PCs feel attached to your NPCs?