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Volcano + City + 800 years = what's left?
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<blockquote data-quote="Lackofname" data-source="post: 8181889" data-attributes="member: 87598"><p>Lot of good responses right now. I didn't realize that various things like pottery had such a high melting point. Stone has varying degrees of melting points (that's part of the difference between volcano types, I <em>think</em>.) The demons (and the city) had no idea the smiting was coming--the volcano<em> rose out of the ground </em>maybe an hour or two before the fire flowed. But on the topic of "fallout shelters", I can see a magical college or some wizard's home or a temple having one. It could've had an automatic contingency and caught a some mid-battle, or a fleeing wizard chased by a pack of hungry fiends could've hit the panic button and trapped them all in stasis.</p><p></p><p>Anyhow, for context, the PCs are the only new comers, ever. <em>However</em>, a new player had to join this week because another bowed out. His new character is a knight on a ship of a rival country coming to investigate this continent, and they conveniently shipwrecked in the harbor of the ruined city. The knight then picked up something possessed by a prince who died in the lava flow, and now the two souls are hanging out in the same body.</p><p></p><p>I was kind of thinking of say, the collective weight of the party on top of certain spots might crack open a pocket. Release toxic gasses held inside. Also demons trapped in such a pocket may have not simply sat in there for 800 years, but gotten clever. Either:</p><p></p><p>1) They scratched out summoning traps before killing themselves. If the trap was ever triggered, it would summon them back.</p><p></p><p>2) Possessed an object and go dormant. The civilization had automatons (and warforged, and...) so the demons could have possessed that, and as soon as the PCs pop up, they could come to life. Or someone (the survivors of the wreckage? A PC?) could pick up an object and <em>wham</em>.</p></blockquote><p></p>
[QUOTE="Lackofname, post: 8181889, member: 87598"] Lot of good responses right now. I didn't realize that various things like pottery had such a high melting point. Stone has varying degrees of melting points (that's part of the difference between volcano types, I [I]think[/I].) The demons (and the city) had no idea the smiting was coming--the volcano[I] rose out of the ground [/I]maybe an hour or two before the fire flowed. But on the topic of "fallout shelters", I can see a magical college or some wizard's home or a temple having one. It could've had an automatic contingency and caught a some mid-battle, or a fleeing wizard chased by a pack of hungry fiends could've hit the panic button and trapped them all in stasis. Anyhow, for context, the PCs are the only new comers, ever. [I]However[/I], a new player had to join this week because another bowed out. His new character is a knight on a ship of a rival country coming to investigate this continent, and they conveniently shipwrecked in the harbor of the ruined city. The knight then picked up something possessed by a prince who died in the lava flow, and now the two souls are hanging out in the same body. I was kind of thinking of say, the collective weight of the party on top of certain spots might crack open a pocket. Release toxic gasses held inside. Also demons trapped in such a pocket may have not simply sat in there for 800 years, but gotten clever. Either: 1) They scratched out summoning traps before killing themselves. If the trap was ever triggered, it would summon them back. 2) Possessed an object and go dormant. The civilization had automatons (and warforged, and...) so the demons could have possessed that, and as soon as the PCs pop up, they could come to life. Or someone (the survivors of the wreckage? A PC?) could pick up an object and [I]wham[/I]. [/QUOTE]
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Volcano + City + 800 years = what's left?
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