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<blockquote data-quote="Casimir Liber" data-source="post: 8527750" data-attributes="member: 6947639"><p>Interesting points. My initial thinking behind the damage/round once 30hp or less reached was that the pig had lost enough of its rocky outer crust that the innate heat was just radiating through. I was thinking of some sort of bloodied mechanic a la 4e. However another way I guess is to nix that and rejig as "Once volcano pig is wounded to 30hp or less, then ANY attack that does damage will result in the gout of superheated air and flame from its wounded hide to all within 5 feet, who must make a DC 14 DX check to avoid 1d6 fire damage. My thinking was that this was mainly indirect heat and so less likely to ignite, but then again can assume it is pig magma/blood spatter alternately. In two minds, wondering whether there are too many igniting possibilities and maybe just a save or half damage better.</p></blockquote><p></p>
[QUOTE="Casimir Liber, post: 8527750, member: 6947639"] Interesting points. My initial thinking behind the damage/round once 30hp or less reached was that the pig had lost enough of its rocky outer crust that the innate heat was just radiating through. I was thinking of some sort of bloodied mechanic a la 4e. However another way I guess is to nix that and rejig as "Once volcano pig is wounded to 30hp or less, then ANY attack that does damage will result in the gout of superheated air and flame from its wounded hide to all within 5 feet, who must make a DC 14 DX check to avoid 1d6 fire damage. My thinking was that this was mainly indirect heat and so less likely to ignite, but then again can assume it is pig magma/blood spatter alternately. In two minds, wondering whether there are too many igniting possibilities and maybe just a save or half damage better. [/QUOTE]
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